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Deleting Addressables folder and then reimporting Asset folder creates ...
Steps to repro:1. Generate (add) a couple of Locales2. Create a String Table Collection with created Locales3. Delete AdressableAsse... Read more
Shader compilation errors are not shown when Editor is restarted
How to reproduce:1. Open the user's attached "shader_errors" project2. Reimport the "NewUnlitShader" (in the Project window right-cl... Read more
Exception: Unity.IL2CPP.Building.BuilderFailedException is thrown when b...
How to reproduce:1. Open the user's attached "verify.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run4. ... Read more
[Shuriken] Particle with Outside Trigger only dies when it hits the Coll...
How to reproduce:1. Open the user's attached "Bug.zip" project2. Open the "SampleScene" Scene3. Select the "Bubbles Large Trigger Ra... Read more
[XR Interaction Toolkit] XRDirectInteractor does not always grab an obje...
Reproduction steps:1. Open the attached "case_1325375.zip" project2. Load SampleScene3. Enter Play mode4. Grab and release a cube mu... Read more
Two different source hashes produce a collision when adding them to a Bl...
How to reproduce:1. Open the attached project2. Click Play3. Observe the Console Expected result: There is no hash collisionActual r... Read more
Viewport Rect affects UI Canvas GameObject's positions when Canvas Rende...
How to reproduce:1. Open the attached "1325324_Repro" project2. Open the Scene "SampleScene"3. Observer the Game view (Window->Ge... Read more
[PolyBrush] Collider Mesh of a Prefab gets reset after undoing Sculpting...
How to reproduce:1. Open the attached '1325318.zip' project2. Open 'SampleScene'3. In the Hierarchy select the Plane4. Open Tools &g... Read more
Editor crashes or freezes with 'Copying file failed' error when importin...
How to reproduce:1. Create a new project2. Install WinRAR if needed3. Open any archive (or the attached 'material.rar') in WinRAR4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open