Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a3
Issue ID
1325476
Regression
Yes
Exception: Unity.IL2CPP.Building.BuilderFailedException is thrown when building project with IL2CPP backend
How to reproduce:
1. Open the user's attached "verify.zip" project
2. Open the "SampleScene" Scene
3. Go to File -> Build And Run
4. Observe the Console log
Expected result: No errors in the Console log and build is successful
Actual result: "Exception: Unity.IL2CPP.Building.BuilderFailedException" error message is thrown and the build stops
Reproducible with: 2021.2.0a3, 2021.2.0a11
Not reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.2f1, 2021.1.1f1, 2021.2.0a2
Notes:
- The issue is reproducible when building for WebGL
- The issue is reproducible when building for Windows
Comments (1)
-
samrmy88
Aug 05, 2021 16:22
And where the fix?
I only see the problem here, no solution
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a12