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0
votes
By Design

HDRP HDR mode does not show on the Scene View when toggling "Use display...

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Jul 25, 2022

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Version/s: 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps:1. Open the attached project “IN-3098.zip”.2. Open “Assets/SampleScene.unity”3. Click Edit > “Project Settings... Read more

0
votes
By Design

External Materials (Legacy) are not generated when Cache Server is used

Asset - Importers

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Dec 10, 2021

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Version/s: 2020.1.0a17, 2020.3, 2021.2, 2021.2.4f1, 2022.1

How to reproduce:1. Make sure you have Accelerator running on your system2. Unzip the project ("import-test.zip") to three seperate ... Read more

0
votes
Fixed

[Memory Profiler] Capturing Player built with higher Unity version crash...

Profiling

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Dec 07, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Create a new 3D project using 2022.1.0b12. Enable Development Build and Autoconnect Profiler in Build Settings (... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce:1. Open user's attached project "terrain-holes-lightmap-bug.zip"2. Open the "SampleScene" Scene3. Open Window > ... Read more

0
votes
Fixed

Painter2D.BezierCurveTo Bezier curve is rendered with an artifact when t...

UI Toolkit Framework

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Jul 25, 2022

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Version/s: 2022.1.9f1, 2022.2.0a18, 2023.1.0a2

Reproduction steps:1. Open the attached ‘1316416' project2. Go to the ‘Tools → Bezier Bugs’3. Observe the drawn curve Expected resul... Read more

0
votes
Fixed

[Backport] [Android][UGUI][NewInputSystem][Controller touchpad] Keyboard...

Android

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

1. Connect Controller to mobile device2. Build & Run attached project3. Click one of the buttons at the top of the scene by usin... Read more

0
votes
Fixed

[Android] Progressive memory consumption on Android when application is ...

Profiling

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Oct 09, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b8, 2023.1.0a12

Steps to reproduce:1. Create a new project or open the attached user's2. Select Android build target3. Add the default scene in the ... Read more

1
votes
Duplicate

URP Decal Material moves out of bounds when changing the Render Scale va...

URP Features

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Feb 22, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "DecalResolutionScale.zip"2. Open "SampleScene" Scene3. Open the Game view4. Select th... Read more

8
votes
Fixed

"inconsistent result" warning when reimporting Sprite by calling Sprite....

Asset - Importers

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Dec 17, 2021

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Version/s: 2020.3.9f1, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached project2. Right-click the mesh_test Sprite in the Assets folder3. Press Reimport Expected re... Read more

0
votes
By Design

Frame Debugger shows different number of Draw Calls when compared to one...

FrameDebugger

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Dec 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1127156.zip" and load Scene "SampleScene"2. Open the Frame Debugger window (Window ... Read more

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