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CSharpNameParser throws NullReferenceException when importing a script w...
How to reproduce: 1. Open the attached project ("New Unity Project.zip") 2. Notice the NullReferenceException error Expected result... Read more
hdr:true in the ColorUsageAttribute is not respected when the Inspector ...
How to reproduce: 1. Open the attached '1312714.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. Click ... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce: 1. Open the attached project "1202960.zip" 2. Select the Test Scriptable Object 3. Press the "three dots"/"gear" o... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps: 1. Open attached project 2. If building to an android device remove the Oculus XR Plugin package 3. Build and Run on An... Read more
[Visual Studio] SyntaxTree namespace cannot be referenced when using 201...
How to reproduce: 1. Open the user's attached project ("SyntaxTree.zip") 2. Open the 'Editor\ProjectFileHook.cs' script 3. Notice th... Read more
[UI] Animator State Machine information disappears from Inspector when h...
Steps to reproduce: 1. Open the attached project "Case_1307535" 2. In the Project Window select "Cube" 3. Double click to open it in... Read more
[AssetDBv2] AssetDatabase.GetDependencies does a full file read of depen...
How to reproduce: 1. Open the attached "AssetDBPerf.zip" project 2. Open the "SampleScene2" Scene -> Observe how much time it takes ... Read more
[Android] Galaxy S20 freezes after several seconds with animated charact...
Steps to reproduce: 1. Open attached project "803118 S20 Crash.zip" 1.1 Make sure "GPU Skinning" checkbox in "Player settings" win... Read more
Multiple selected game objects with different names are renamed to <mult...
How to reproduce: 1. Open the attached 'project-1218183.zip' 2. Select all the object in the Hierarchy window 3. In the Inspector wi... Read more
[LWRP][XR][2018.4] Editor leaks memory and freezes when profiling an app...
Repro steps: 1. Open attached project 2. Build and run on Oculus Go/Quest 3. Connect the Profiler to the application 4. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map