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When launching scene from second downloaded project from Asset Store - U...
1. Create a new project 2. Download and import https://www.assetstore.unity3d.com/en/#!/content/59341 project from Asset Store 3. ... Read more
Light probes lose color if loaded through another scene
Reproduction steps: 1. Import attached project "LightProbesColor". 2. Open "Baked" scene. 3. Observe Light Probes color. 4. Open "St... Read more
[Metal][iOS] dynamic batching on iOS Metal devices causes mesh corruptio...
Reproduction Steps: 1. Open User's project 2. Select Metal 3. Enable Dynamic batching 4. Build and deploy to iOS device 5. Press "Sc... Read more
Automatic Texture format does not change when changing compression setti...
Steps to reproduce: 1. Open the attached project 2. Click on "particle_floaties.png" texture inside the assets folder 3. In Inspecto... Read more
(FoveClient) Fove::GetFVRCompositor crash caused by FOVE Unity plugin
Steps to reproduce: 1. Open "Unity_Test_Project.zip" project 2. Press play 0x00007FF8329E3082 (FoveClient) Fove::GetFVRCompositor 0... Read more
EditorApplication.ExecuteMenuItem() fails with any Item from the "Edit" ...
Reproduction steps: 1. Open the attached project 2. Go to assets->duplicate Result: "ExecuteMenuItem failed because there is no men... Read more
Files with long non latin character names are shown as changed when coll...
Steps to reproduce: 1. Create a project on a machine running Windows 10 2. Enable Collaboration for the project and make an initial ... Read more
UI Canvas redundantly updates Transform if its parent Transform is not d...
Steps to reproduce: 1. Open the attached project (UICanvasBugReport.zip) 2. Open the Assets/NotOk.unity scene 3. The NotOk scene has... Read more
Collab failed to notice a change in file/class name for a script, preven...
pc1 - Win10 Manually rename BoardManager in Project window Manually rename MonoBehaviour class Manually rename ref in GameManager Sa... Read more
[CustomEditor (typeof(StateMachineBehaviour), true)] does not create a c...
Reproduction steps: 1. Open my attached project ("case_867121-test") 2. Open the Animator window 3. Select the "New State" state Ex... Read more
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