Search Issue Tracker

1
votes
Fixed

SceneManager.sceneCountInBuildSettings reports a different numbers of sc...

Scene Management

-

May 09, 2018

-

Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (Daniel.zip)2. Open the "pre" scene3. Put "Debug.Log (SceneManager.sceneCoun... Read more

0
votes
Fixed

[Android] SystemInfo.systemMemorySize returns the incorrect value for On...

Android

-

Mar 13, 2018

-

Version/s: 2017.2.1p1

To reproduce:1. Open project2. Build and run on Android on One Plus 5 or Samsung S9+3. Notice that:-On a Samsung S9+ (model number: ... Read more

1
votes
Won't Fix

Importing a class with the same name as a built-in Unity component gets ...

Themes

-

May 04, 2018

-

Version/s: 2017.2.0a4, 2018.1.0f2

To reproduce: 1. Download attached project "New Unity Project (9).zip" and open in Unity2. Reimport "Grid.cs"3. Observe that you wil... Read more

0
votes
Not Reproducible

Lightmaps become broken on Unity 2017.2 and later when those were baked ...

Shadows/Lights

-

Apr 06, 2018

-

Version/s: 2017.2.0a1, 2017.3.1p3

The lightmaps aren't working correctly on Unity 2017.2 and later when those were baked on Unity 2017.1 or before. In this case, the ... Read more

0
votes
By Design

Flare disappears when a Collider Component is added to the same gameObject

Visual Effects - Legacy

-

Apr 30, 2018

-

Version/s: 2017.2.0b4, 2017.4.1f1

Steps to reproduce:1. Create a gameObject with a Light Component attached2. In the inspector Window of that gameObject, add a Flare ... Read more

0
votes
Won't Fix

Dynamic link library initialization failed in Player, but works in Editor

Windows

-

Apr 16, 2018

-

Version/s: 2017.2.0a1, 2017.3.0f3

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter Play mode and See an output "libTest says: "3. Build the project with... Read more

0
votes
Duplicate

Rigidbody.MovePosition with Continuous collision detection performs slow...

Physics

-

Apr 18, 2018

-

Version/s: 2017.2.0a4, 2018.1.0b12

To reproduce:1. Open the QA's attached project2. Play the scene3. Observe the PhysicsUpdate.physicsfixedupdate method in the profile... Read more

3
votes
Fixed

Cursor.SetCursor prints "Invalid texture used" warning when the texture ...

Asset Bundles

-

Apr 20, 2018

-

Version/s: 2017.2.0f3

How to reproduce:1. Open attached project "AssetBundlesCursorWarning.zip" and scene "TestScene"2. In Assets tab, select "Build Asset... Read more

0
votes
Won't Fix

Unity crashes in mono_method_signature_checked when creating a delegate ...

Mono

-

Apr 26, 2018

-

Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (CrashTest.7z)2. Open the "szene" scene3. Enter Play mode Expected: the Edit... Read more

0
votes
By Design

Incorrect material is assigned to a specific FBX model's child object

Asset - Database

-

Apr 25, 2018

-

Version/s: 2017.2.0a3, 2017.2.0b1, 2017.2.0f3

To reproduce:1. Open attached project2. Place the FBX "switch_ZIE__EXT_alleDerivate_blade_RTTSWITCH_SW0 1" in the scene3. Click on 1... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.