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0
votes
Duplicate

Loading scene additively with LoadSceneAsync results in a Fatal Error wh...

Asset and Scene Management

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Feb 13, 2017

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Version/s: 5.5.0f3

To reproduce: 1.Download and open attached project.2.Go to Scenes -> Loader and open Mobile Loader Scene.3.Enter Play mode.4.Afte... Read more

0
votes
By Design

[Android] For checking and loading .obb file on device is necessary to r...

Mobile

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Jun 15, 2017

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Version/s: 5.5.3f1

Reproduction steps:1. Open the attached project;2. Check if "Split Application Binary" in Player Settings is checked;3. Build the pr... Read more

1
votes
Fixed

[Linear] Animated material changes color in Play mode

Graphics - General

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Mar 20, 2017

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Version/s: 5.5.1p2

Steps to reproduce: 1) Download attached project 'case_893042ShurikenReproCase' and open in Unity2) Open scene 'test' and press Play... Read more

0
votes
Not Reproducible

[UI] Editor/Build freezes when changing the parent of a game object in c...

UI

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Feb 13, 2017

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Version/s: 5.5.1f1

Reproductions steps:1. Open the attached project2. Enter Play mode/ Build to any platform Result: Unity crashes either whena) changi... Read more

0
votes
Fixed

[WSA] Copying text from InputField deletes it and places text indicator ...

Universal Windows Platform

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Feb 16, 2017

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Version/s: 5.5.1p3

Steps to reproduce:1. Open attached project "881845.zip"2. Builf for WSA Universal 10 SDK3. Open VS solution4. Deploy on local machi... Read more

0
votes
Fixed

Canceling the creation of a sprite animation, when sprites are dropped t...

2D

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Feb 16, 2017

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Version/s: 5.5.1f1

How to reproduce:1. Open the attached project2. Select multiple Sprites from Assets/Test_Visuals and drag them into the scene view3.... Read more

0
votes
Fixed

WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...

Shuriken

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Feb 16, 2017

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Version/s: 5.5.1p1

To reproduce:1. Open attached project2. Run scene3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbogy4.... Read more

0
votes
By Design

Building fails as UnusedByteCodeStripper2.exe fails to run properly

IL2CPP

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Feb 11, 2017

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Version/s: 5.5.1f1

To reproduce:1) Open attached project2) Build it for WebGL The process fails with these two errors:http://puu.sh/u78I7/d9d6df21cc.pn... Read more

0
votes
Won't Fix

Preprocessor directives aren't affected after switching platform to iOS ...

Scripting

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Feb 16, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Download "TestUnityBug.zip" provided by the user2. Extract and open the project3. Go to build settings, make s... Read more

0
votes
Fixed

[Texture Importer] ETC1 sprites with alpha are imported / packed without...

Graphics - General

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Mar 23, 2017

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Version/s: 5.5.2p2

How to reproduce:1. Open user provided project2. In Assets/General, select all images and click Assets/Reimport3. Notice some images... Read more

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