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0
votes
Fixed

[CPU PLM] Radeon Pro denoiser does not work upon the first bake using CP...

Progressive Lightmapper

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Oct 22, 2019

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Version/s: 2019.3

Steps to reproduce: 1. Open an existing project2. Make sure that Radeon Pro denoiser is selected3. Make sure that lightmapper is set... Read more

0
votes
Fixed

Changing display resolution or orientation causes black borders and inco...

Windows

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Oct 16, 2019

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Version/s: 2018.3.0a2, 2018.4, 2018.4.5f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached "case_1191897-FullscreenTest(edit).zip" project2. Load "SampleScene"3. Go to Build Settings an... Read more

0
votes
Fixed

[macOS]Cloud Diagnostics and Analytics services do not work when enabled...

MacOS

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Oct 18, 2019

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Version/s: 2018.4, 2018.4.8f1

How to reproduce:1. Open the attached CloudDiagPreProcessorRepro.zip project2. Run build via BUILD/BUILD OSX custom menu item3. Righ... Read more

0
votes
Duplicate

[macOS] Editor throws ProjectSettings.txt file is corrupt warning when s...

MacOS

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Oct 10, 2019

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Version/s: 2018.4.10f1

How to reproduce:1. Start a new or existing project2. Open console window Expected result: No warnings are thrownActual result: Proj... Read more

0
votes
Fixed

[Android][2017.4] Editor doesn't update NDK's directory when using Edito...

Mobile

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Oct 03, 2019

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Version/s: 2017.4.16f1, 2017.4.28f1

Repro steps:1. Open attached project and clear the NDK location in Preferences -> External Tools2. Close and re-open the project3... Read more

0
votes
Fixed

[Preset] Select Preset window does not close automatically after saving ...

MacOS

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Oct 23, 2019

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Version/s: 2020.1.0a10, 2020.1.0a22

Select Preset window does not close automatically after saving Preset asset of any component. Steps to repro:1. Create a new project... Read more

0
votes
Fixed

[HDRP] Adding decal to the scene causes crash at ScheduleCullingAllGroups

HD RP

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Oct 19, 2019

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Version/s: 2020.1.0a9

Steps to reproduce:1. Create new HDRP project2. Create a new game object3. Add Decal component Results: Editor crashes when Decal co... Read more

0
votes
Fixed

Root Canvas scale is displayed incorrectly in Scene after disabling Canv...

uGUI

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Oct 17, 2019

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0b7, 2020.1

How to reproduce:1. Create new project2. Add UI>Text to Scene3. Select Canvas in Hierarchy and alter Canvas Scaler/Scale Factor4.... Read more

0
votes
Duplicate

SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory

Graphics - General

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Oct 20, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project ("PremiumRenderTextureSupport.zip")2. Open SampleScene3. Open Profiler and enter Play mode... Read more

0
votes
By Design

Shadow map size calculation is broken

Graphics - General

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Aug 20, 2019

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Version/s: 2018.4

The documentation says that, for directional lights, the calculated resolution is clamped to 2K and then scaled in function of the Q... Read more

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