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0
votes
Fixed
0
votes
Fixed

[Android] Material is rendered black in devices using Adreno GPUs when l...

Mobile

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Apr 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.2

Steps to reproduce:1. Open the attached project "1329702.zip"2. Switch platform to the Android3. Connect Android device4. Build and ... Read more

0
votes
Fixed

[AR Foundation] Prefab with ARMeshManager as a child of ARSessionOrigin ...

Package: ARFoundation

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Apr 16, 2021

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Version/s: 4.1.7

Reproduction steps:1. Open the attached project ("ARMeshManagerBug.zip")2. Select the "ARSessionOrigin" prefab Expected result: Pref... Read more

0
votes
Fixed

[AssetImport] Changing Graphics APIs in Android platform reimports most ...

Asset - Database

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Apr 16, 2021

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Version/s:

1. Have a project with some textures, fonts, audio clips etc.2. Switch editor to Android platform (assets reimport, fine, expected).... Read more

0
votes
Fixed

[GraphView] Node groups, systems, properties, sticky notes can not be re...

Package: Graph Tools Foundation

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Apr 16, 2021

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Version/s:

How to reproduce:1. Create a new HDRP/URP (make sure VFX package is installed on URP) project or open the existing one2. Create VFX ... Read more

0
votes
Fixed

[HDRP] There's a line in the Camera Preview window when fog is enabled a...

Package: SRP HD Template

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Apr 16, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "Fog Test" project2. Open the "Fog" Scene3. In the Hierarchy select the "Main Camera" G... Read more

2
votes
Fixed

[iOS] Crash on MTLReportFailure.cold.1 due to a missing endEncoding call...

Mobile Graphics

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Apr 16, 2021

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Version/s: 2019.4, 2019.4.24f1

How to reproduce:1. Download the Xcode project from the provided Google Drive link2. Build and Run the project on a device3. In the ... Read more

0
votes
Fixed

Shader with UsePass is missing certain passes in a Player Build

Shader System

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Apr 15, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1

How to reproduce:1. Open the user attached project2. Open the "Example_NoCreep" Scene3. Enter Play mode4. Observe the floating objec... Read more

0
votes
Fixed

[UI Toolkit] Cursor is reset back to default after hovering on a UI Docu...

Package: UI Toolkit

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Apr 15, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Hover the cursor above the red rectangle Expected re... Read more

0
votes
Fixed

[Shader Graph][URP] UniversalUnlitSubTarget does not have a DepthNormalO...

Package: Shader Graph

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Apr 15, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user attached project2. Open SamplScene3. Enter Play mode4. Observe the Cube which is using the ShaderG... Read more

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