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Fixed in 12.0.0
Fixed in 10.8.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1329409
Regression
No
[Shader Graph][URP] UniversalUnlitSubTarget does not have a DepthNormalOnly pass
How to reproduce:
1. Open the user attached project
2. Open SamplScene
3. Enter Play mode
4. Observe the Cube which is using the ShaderGraph_Unlit target material
Expected results: Lit and Unlit Cubes correctly draw their depth
Actual results: Unlit Cube does not draw depth
Reproducible with: 7.6.0(2019.4.25f1), 10.4.0(2020.3.6f1), 11.0.0(2021.1.4f1), 12.0.0(2021.2.0a15)
Notes:
1. Switching the Source setting in the Forward Renderer asset's SSAO component fixes the issue
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Resolution Note (fix version 12.0.0):
Fixed in: 2021.2.0b7
Resolution Note (fix version 10.8.0):
Fixed in URP 10.8.0 which is available in Unity 2020.3.18f1 and above