Search Issue Tracker

Fixed in 12.0.0

Fixed in 10.8.0

Votes

0

Found in [Package]

12.0.0

Issue ID

1329409

Regression

No

[Shader Graph][URP] UniversalUnlitSubTarget does not have a DepthNormalOnly pass

Package: Shader Graph

-

How to reproduce:
1. Open the user attached project
2. Open SamplScene
3. Enter Play mode
4. Observe the Cube which is using the ShaderGraph_Unlit target material

Expected results: Lit and Unlit Cubes correctly draw their depth
Actual results: Unlit Cube does not draw depth

Reproducible with: 7.6.0(2019.4.25f1), 10.4.0(2020.3.6f1), 11.0.0(2021.1.4f1), 12.0.0(2021.2.0a15)

Notes:
1. Switching the Source setting in the Forward Renderer asset's SSAO component fixes the issue

  1. Resolution Note (fix version 12.0.0):

    Fixed in: 2021.2.0b7

  2. Resolution Note (fix version 10.8.0):

    Fixed in URP 10.8.0 which is available in Unity 2020.3.18f1 and above

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.