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0
votes
By Design

[HDRP] [Post Processing] Only one Camera receives Post Processing effect...

Package: Scriptable Render Pipeline HD

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Nov 18, 2020

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Version/s: 10.2.0

Reproduction steps:1. Open customer's attached project in "HDRPnCamBug.zip"2. Open "VolMaskL" scene3. Disable "Camera" GameObject4. ... Read more

1
votes
Fixed

Tilemap doesn't change the color of the tile when the Mode of the Tilema...

2D

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Nov 26, 2020

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Version/s: 2019.4.15f1, 2020.1.13f1, 2020.2.0b3, 2021.1

How to reproduce:1. Open the attached '1295449.zip' project2. Open 'SampleScene'3. Open Window > 2D > Tile Palette4. In the Ti... Read more

0
votes
Fixed

A second blank editor window is opened and may cause a crash when openin...

Window management

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Oct 20, 2020

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Version/s: 2019.3.0a2, 2021.1

Reproduction steps:1. Open user's attached project Expected result: One editor window is openedActual result: A second blank editor ... Read more

0
votes
Fixed

Multi tap and Hold Interactions are not fired after running a test when ...

Package: Input System

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Nov 25, 2020

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Version/s: 1.1.0-preview.2

How to reproduce:1. Open the attached "1295178_Repro" project2. Open the "Double Click" Scene3. Open the Test Runner window (Window-... Read more

0
votes
Won't Fix

[Metal] [iOS] GPU Execution of the command buffer was aborted due to an ...

Metal

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Nov 17, 2020

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Version/s: 2020.1, 2020.1.12f1

Reproduction steps:1. Open the project from the drive (info for access in edits ctrl+f "access" (size is above 20GB extracted))If th... Read more

2
votes
Not Reproducible

Linux Editor starts ignoring mouse input after opening the Sprite Editor...

Linux

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Nov 27, 2020

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Version/s: 2020.1.13f1

How to reproduce:1. Open the attached project (1295744.zip)2. In the "Project" panel select the "Player" sprite3. In the "Inspector"... Read more

0
votes
Fixed

OnDrawGizmos function is not called when the "Enter Play Mode Options" i...

Scripting

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Nov 30, 2020

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Version/s: 2020.1.0a9, 2020.1.1f1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "BugRepro" project2. Open the Scene "SampleScene"3. Enable the Gizmos in the Game view ... Read more

0
votes
Fixed

[Probuilder] Freeze Transform flips GameObject's normals when its scale ...

Package: Probuilder

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Nov 30, 2020

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Version/s: 5.0.0-pre.7

How to reproduce:1. Open the attached '1296104.zip'2. Open the 'Freeze Transform' Scene3. Open Tools > ProBuilder > ProBuilder... Read more

0
votes
Fixed

[CPU PLM] LODs which have a small geometry are not baking correctly

Progressive Lightmapper

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Dec 01, 2020

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Version/s: 2020.1.0b1

Steps to reproduce: 1. Open attached project "BakingLOD_2020.1.0b1.zip"2. Open SampleScene3. Open the Lighting window, and Generate ... Read more

0
votes
Won't Fix

Characters in text fields are shown in GUI.TextArea when IME characters ...

uGUI

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Dec 01, 2020

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Version/s: 2018.4, 2020.1.16f1, 2021.1

How to reproduce:1. Setup Google or Microsoft IME (Google IME for Japanese can be found here: https://www.google.co.jp/ime/ Microsof... Read more

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