Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.3.X
Votes
0
Found in
2020.1.0a9
2020.1.1f1
2020.2
2021.1
Issue ID
1296270
Regression
Yes
OnDrawGizmos function is not called when the "Enter Play Mode Options" is enabled
How to reproduce:
1. Open the user's attached "BugRepro" project
2. Open the Scene "SampleScene"
3. Enable the Gizmos in the Game view if they're not (by pressing the "Gizmos" button at the top-right of the Game view)
4. Enter the Play Mode
Expected results: "OnDrawGizmos" message is logged in the Console
Actual results: "OnDrawGizmos" message is not logged in the Console
Reproducible with: 2020.1.0a9, 2020.1.16f1, 2020.2.0b14, 2021.1.0a8
Not reproducible with: 2019.4.16f1, 2020.1.0a8
Could not test with: 2018.4.30f1 because the "Enter Play Mode" setting was not yet introduced
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a10
Resolution Note (fix version 2020.3):
Fixed in 2020.3.3f1