Search Issue Tracker

0
votes
Duplicate

[WebGL] Loading bar is stuck at 90% when publishing build to play.unity.com

Web Platform

-

Nov 07, 2021

-

Version/s: 2021.2.0b1, 2021.2.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1378930.zip"2. Build and publish to play.unity.com (In menu bar go to Publish > ... Read more

1
votes
By Design

ProjectSettings.asset writes the value out as 2 when adjusting the Playe...

Deployment Management

-

Sep 07, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open project "ProjectTesting.zip"2. Go to Build Settings (File>Build Settings)3. Build for the iOS4. Go to th... Read more

0
votes
Fixed

Crash when having a PSB prefab in the scene and pressing "Take Sample" i...

Mono

-

Feb 24, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Add "Assets/PSB/TestPSB" prefab to the scene3. Open the Profiler4. Enter Pl... Read more

0
votes
Fix In Review

[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing ...

2D

-

Dec 13, 2021

-

Version/s: 2021.2.6f1, 2022.1.0b1

[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing Lost Crypt When importing Lost Crypt, after relaunching edit... Read more

1
votes
By Design

DrawMeshInstancedIndirect renders incorrectly on some devices

GLES

-

Feb 25, 2022

-

Version/s: 2019.4, 2019.4.33f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open project "Unity-DrawMeshInstancedIndirect-master"2. Open Scenes/SampleScene3. Build and Run Expected resul... Read more

0
votes
Fixed

Atlas Cache is inconsistent after disabling Sprite Packer and deleting a...

2D

-

May 13, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Build and Run the project (observe that left-side image can't be loaded)3. Cl... Read more

0
votes
Fixed

'None' or 'Mixed' option gets set to EnumFlagsField when selecting the '...

IMGUI

-

May 18, 2021

-

Version/s: 2019.4, 2020.2, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window select the 'Test' Asset3. Try to select the 'Everything... Read more

10
votes
Fixed

Audio is not looping when using PlayScheduled in WebGL Build

Web Platform

-

May 19, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "WebGLAudioLoop.zip"2. Switch Platform to WebGL3. Build And Run Expected result: Audio... Read more

0
votes
Fixed

"Couldn't open include file" error is thrown when compiling a Shader and...

Shader System

-

Jan 21, 2022

-

Version/s: 2021.2.0a21, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. In Unity Hub, add the user-submitted project2. Under "Editor Version", click the three dots button and select "A... Read more

0
votes
Duplicate

[M1] Game view display area overlaps Control Bar

Window management

-

Sep 25, 2021

-

Version/s: 2021.2, 2021.2.0b13, 2022.1

Reproduction steps:1. Open the attached project "SlowDownTest.zip"2. Open Game view Expected results: Game view display area below C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.