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Camera control doesn't work after Handles.Button grasps a mouse click event
Steps to reproduce : - import the project attached - open the scene "test" - focus on the camera with "F" - right click on the draw... Read more
Windows x64 standalone build crashes when using MeshCollider.sharedMesh
To reproduce: 1. Import unity_4_3_crash_win_64.unitypackage 2. Open scene TestCrash 3. Build&run a windows standalone for x64 4. Pre... Read more
Immersive mode leaves black bar on Nexus 5 when app is re-launched
If you are relaunching app through recents screen after Application.Quit(), there is a black bar in place where hardware buttons (ba... Read more
[MixedMode] No shadows from mixed lights in Deferred rendering path
To reproduce this issue: 1. Import the attached package 2. Open LightingTest scene 3. The are 2 cubes above 2 quads in the scene. O... Read more
NavmeshAgent is noticeably slower approaching a small gap when using Obs...
How to reproduce: 1. Open attached "repo_1042990" project 2. Enter game mode 3. Click on the ground near yellow square 4. Click on t... Read more
AssetDatabase.GetDependencies returns unused texture
To reproduce: 1. Open attached example project (Assets/scene.scene). 2. Select "Assets/material" in the project. 3. Notice the mate... Read more
Custom NavMesh Agent Type causes an error "Failed to create agent" in th...
Reproduction steps: 1. Open the attached project "BugReport_NavMesh_FailedToCreateAgent.zip"; 2. Open Scene.unity; 3. Select "My Age... Read more
[Freeze] Generate Lightmap UV's takes too long on certain model
Steps to reproduce: 1. Open attached project. 2. Select the wallCanyon_01LoA asset in the assets folder. 3. Open the model tab i... Read more
Continuous Dynamic collision isn't working correctly with MovePosition
To reproduce: 1. Use MovoPosition to jump over an object Expected results: All colliders between current object and his new location... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System Curve's Presets window has no visual indication on what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up
- Hovering on the Particle System Controls shows an offset tooltip with the overlay window name