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1
votes
Fixed

[WebGL] Index out of bounds exception is thrown when loading a NavMesh

AI Navigation

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Apr 28, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Make a WebGL build3. Open the built WebGL Player on a browser4. Inspect the Develope... Read more

0
votes
Fixed

Removing a sprite reference from the a Sprite Light

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

To reproduce:1. On a Sprite Light with an assigned Sprite, remove the sprite.2. Observe the following error:UnassignedReferenceExcep... Read more

0
votes
Fixed

2D Sprite Light is missing a Sprite reference when created

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

Make a new 2D project in 2021.1.4f1. Install the Universal Render Pipeline and setup the 2D Renderer. Create a 2D Sprite Light. This... Read more

0
votes
Fixed

[UWP] build Crashes when trying to switch Scene

Universal Windows Platform

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Apr 28, 2021

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Version/s: 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (link in description)2. Build and run to UWP3. Open built the solution in Visual Studi... Read more

0
votes
Fixed

"This Renderer uses static batching and instanced Shaders" warning is th...

Mesh

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project2. Open the "SampleScene" Scene3. Select ... Read more

0
votes
Fixed

[iOS] PBXProject.AddFileToBuild throws an exception when called with a h...

Mobile

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Apr 27, 2021

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Version/s: 2019.3.9f1, 2019.4, 2019.4.2f1, 2020.1.0a20, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "case_1332249-Project"2. Build the Project for iOS3. Observe the Console Expected result... Read more

9
votes
Fixed

[Input System] PS5 controller is not supported on desktop platforms and ...

Package: Input System

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Apr 27, 2021

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Version/s: 1.1.0-preview.3

How to reproduce:1. Create a new Unity project and import the Input System package2. Connect a PS5 controller3. Open Window > Ana... Read more

7
votes
Fixed

[Probuilder] Icons are not displayed and some Gizmos are missing in the ...

Package: Probuilder

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Apr 27, 2021

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Version/s: 4.3.0-preview.2

How to reproduce:1. Create a new project2. Install the Probuilder package3. Open the Gizmos menu4. Observe the built-in components l... Read more

0
votes
Fixed

[Standalone] Handheld does not exist

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce:1.Open the attached "HandheldBug.zip" project2. Build and run on Windows Standalone Expected result: Build succeeds... Read more

1
votes
Fixed

[ShaderGraph] VFX with assigned SG show unexpected modifications in vers...

Package: Visual Effect Graph

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Apr 27, 2021

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Version/s: 12.x

Repro steps:1. Create a default VFX2. Create a default VFX Shader Graph, open it, add a color to blackboard, plug it in the Base Col... Read more

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