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[UIR] Dynamic Atlas doesn't get refreshed when importing from a cache se...
Textures currently stored in a dynamic atlas do not get updated when they are reimported from the cache server. Steps to reproduce:1... Read more
"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...
1. Open a project and make sure the graphics API is set to DX122. Create a new "Unlit" shader asset and add '#pragma use_dxc' to the... Read more
Mouse cursor flickering when hovering over editor window edges on Window...
Reproduction steps:1. Create a new project2. Select View Tool in the top toolbar (Hand icon)3. Hover mouse cursor over editor Scene ... Read more
[VCS, AssetDatabase] AssetDatabase.DeleteAsset throws an error if the pa...
How to reproduce:1. Open the user's attached project2. Make sure that Version Control Mode is set as Perforce in the Project Setting... Read more
Included shader dependencies are not recompiled when performing hot relo...
How to reproduce:1. Open the attached project named "RecompileCheck.zip"2. Open the Test shader file3. Observe the #if defined state... Read more
[HDRP] custom pass utils function blit two full screen triangles instead...
https://forum.unity.com/threads/custompassutils-some-pixels-drawn-twice-fixed-size-render-targets-not-working.1096018/ Read more
Prefab is added to the opened scene whenever you RMB->Create->Prefab in ...
Prefab is added to the opened scene whenever you RMB->Create->Prefab in a folder with too long path How can we reproduce it us... Read more
[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...
How to reproduce:1. Open the user's attached "HDRPAlphaIssueTest" project2. Open the Scene "debugScene"3. Open the Game view (Window... Read more
[Text Mesh Pro] horizontal alignment does not work when using <cspace> tags
Reproduction steps:1. Open project in "New Unity Project.zip" (1.3MB)2. Open SampleScene3. Inspect the 2 TMP Text Fields visible in ... Read more
All about bugs
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