Search Issue Tracker
Script's icon does not change back to the default on Undo in the Project...
Script's icon does not change back to the default on Undo in the Project window. The scripts icon is visible in the Project window u... Read more
Class get stripped when using Preserve attribute with Mono backend
How to reproduce:1. Open the attached "xmlDeserializationTest.zip" project2. Check if scripting backend is set to "Mono", and Manage... Read more
GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...
Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed res... Read more
[Quick Search] Providers panel is overlapping on the Description input f...
Providers panel is overlapping on the Description input field of the saved Search Query Assets in the Inspector, refer to the attach... Read more
[UX] Shuriken integration with v2 sprite atlases issues outside of play ...
Repro steps:1. Open SampleScene from the attached project2. Select the Particle System, expand Texture Sheet Animation and observe t... Read more
Component.GetComponentInParent doesn't have an overload for getting comp...
How to reproduce:1. Open the attached '1331778.zip' project2. Observe the Console Expected result: No visible errors presentActual r... Read more
Prefab's Overrides window appears from the left side of the Editor
Steps:1. Create a new project2. Add any GameObject and convert it to the prefab3. Select prefab instance in the Hierarchy4. Click on... Read more
[Profile Analyzer] Frame Start/End values aren't matching on Frame Contr...
How to reproduce:1. Open the user's attached "Blank_2021.2" project2. Open the Profile Analyzer (Window->Analysis->Profile Ana... Read more
[MacOS] Second Unity instance in Activity Monitor is "not responding" af...
Reproduction steps:1. Open the attached "MacOSNotResponding.zip" project2. Open the Activity Monitor3. In the project's project wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved