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0
votes
Fixed

Color32 Picker Context Menu will always display in the left corner regar...

IMGUI

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May 06, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "ColorPickerMenu.zip"2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. ... Read more

0
votes
Fixed

Opening a project gets stuck in an infinite recompilation loop

Scripting

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May 06, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Unzip the packages into a folder next to the project folder2. Open the Project "MeshPrefabImport2.zip"3. Click... Read more

0
votes
Fixed

Creating AsmDefs does not cause recompilation of contained scripts

Scripting

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May 06, 2021

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Version/s: 2021.2.0a6, 2021.2.0a16

Repro steps:1. Open attached project 'CompilationWoes.zip"2. Go to the "Foveated Rendering" folder3. Create an Assembly Definition i... Read more

1
votes
Fixed

Reflection probes must be rebaked twice to update when using "Generate L...

Progressive Lightmapper

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May 06, 2021

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Version/s: 2019.3.0f3, 2021.2

Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more

0
votes
Fixed

YAML Text Asset throws Parsing error when selecting it

Serialization

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May 06, 2021

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Version/s: 2020.2.0a11, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a new empty Project2. Import the attached Asset3. Select the Asset Expected result: No parse error is t... Read more

0
votes
Fixed

GetAvailableImporterTypes returns duplicates AssetImporter types

Asset - Importers

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May 06, 2021

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Version/s: 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce:1. Open the user's attached project2. In the Project window select the 'Scenes' folder3. In the top bar menu select... Read more

0
votes
Fixed

Shaders fail compilation on Vulkan/GL when Material Override is set to A...

Shader System

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May 06, 2021

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Version/s: 2021.2, 2021.2.0a17, 2022.1

How to reproduce:1. Open the attached "HLSLcc-uintBitsToFloat-repro.zip" project2. Extract the "modified-graphics-packages.zip" to t... Read more

0
votes
Fixed

Reimporting a sample deletes all non-empty parent folders recursively un...

Packman

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May 05, 2021

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Version/s: 2020.3.1f1, 2021.1.0a5

Repro steps:1. Install "Input System" package.2. Import 2 of the available samples.3. Create a new C# script file inside each folder... Read more

0
votes
Fixed

[Settings] The selected Project Settings tab is reverted to the default ...

Settings Window

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May 05, 2021

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Version/s: 2021.2.0a15, 2021.2.0a16

How to reproduce:1. Create a new Unity project2. Right-click in the Project window and go Create -> C# Script3. Go File -> Pro... Read more

0
votes
Fixed

Font Asset created via Font Asset Creator results in corrupted Asset tha...

Text

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May 05, 2021

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Version/s: 2021.2.0a14, 2021.2.0a16

Reproduction steps:1. Open the attached project "1334048.zip"2. In the top toolbar open Window/Text/Font Asset Creator3. Drag font "... Read more

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