Search Issue Tracker
[Editor] Particle rendering breaks if loading RenderDoc after rendering ...
Create empty project Create Particle System Play Particle System Load RenderDoc via the in-Editor button Notice particle rendering i... Read more
[HDRP] IES profiles break on 2021.2.0a17+
Reproduction:1) Open the project with unity a142) Look at the game view. IES profile is working. No errors3) Open the project with u... Read more
Text is not selectable in Profiler's Custom Module's Default Details view
How to reproduce:1. Open the user's attached "New Unity Project" project2. Open the Profiler (Window->Analysis->Profiler)3. Re... Read more
Not all Shader Graph auto generated property reference names start with ...
How to reproduce:1. Open the attached project "ShaderGraphNames.zip"2. Open ShaderGraph from Project View3. Select Vector24. Observe... Read more
[Profiler] Android Tethered connect not appearing unless phone was conne...
Steps to reproduce:1. Turn off wifi on the phone and connect via a USB cable2. Launch Unity (that has an Android Module installed an... Read more
[UI Builder] VisualTreeAsset.contentHash is not updated after saving whe...
How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Open the UI Builder window (Window->UI Toolkit->Ui... Read more
[iOS] Some files in WebGL and iOS support installers have changed permis...
Steps to reproduce:1. Open the project attached ("iOSBuildCheck.zip")2. Open Test Runner window (Window -> General -> Test Run... Read more
[Texture] Texture2D.LoadImage always returns true and sets the texture t...
Reproduction steps:1. Open project in "LoadTest.zip"2. Open SampleScene3. Enter Play Mode Expected result: A white texture is displa... Read more
Build fails with IL2CPP error 'System.Void System.Collections.Concurrent...
How to reproduce:1. Download the assemblies "Managed.zip"2. Find the il2cpp.exe command line in the editor log3. Modify the command ... Read more
[UI Toolkit] DropdownField choices property cannot be accessed when refe...
How to reproduce:1. Create a new project using the 3D template2. Import the UI Toolkit (com.unity.ui) package (if not in Unity 2021.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window