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Editor crashes at 'GfxFramebufferGLES::SetBackBufferColorDepthSurface' o...
How to reproduce:1. Create a new project2. Open the "Shortcuts" window by going to the menu bar: Edit > Shortcuts...3. In the top... Read more
[Shader Graph] Sub Graph throws a ArgumentNullException when a Property ...
How to reproduce:1. Open the attached "1334813_Repro" project2. Double-click on the "New Shader Sub Graph" Asset3. In the Shader Sub... Read more
AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more
Music is replaced by a buzz sound when using DSP
Steps to reproduce:1. Download and open the project "Buzz.zip"2. Open Assets/Scenes/SampleScene.unity3. Hit Play Expected result: Th... Read more
Local keywords can be overridden by global keyword state
Shader keyword system improvements changes the behaviour of local keywords - they can now affected by global keyword state. STR 1. O... Read more
Editor freezes when clicking on Presets while being in a Project Setting...
How to reproduce:1. Open the user's attached "PresetsIssue.zip" project2. Go Edit -> Project Settings3. In the Project Settings w... Read more
[Animation] GameObject goes flying when Root Motion is enabled and the A...
How to reproduce:1. Open the attached project "TestAnimation.zip"2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the "An... Read more
Errors thrown first time entering play mode
Create an empty project with 'Unity 2021.1.0f1c1+ Localization version 0.11.1-preview'. Create localization settings and add 2 new L... Read more
[shadergraph] creating too many keywords crashes unity (previously threw...
In SRP2Core 2021.1.3f1.2299, graph will throw exceptions/softlock which will lose unsaved progress on that graph.7.3.1: repeated enu... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more
All about bugs
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