Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0-preview.14
Issue ID
1336850
Regression
No
[UI Toolkit] DropdownField choices property cannot be accessed when referenced in script
How to reproduce:
1. Create a new project using the 3D template
2. Import the UI Toolkit (com.unity.ui) package (if not in Unity 2021.2 stream or above)
3. Create a new Script
4. In the script, create a DropdownField object
5. Try referencing the object's "choices" property
Expected result: "choices" property is available and editable
Actual result: "choices" property cannot be accessed
Reproducible with: 1.0.0-preview.14 (2020.3.10f1, 2021.1.9f1), 2021.2.0a17 (1.0.0)
Not reproducible with: 2021.2.0a18, 2021.2.0a19 (1.0.0)
Couldn't test with: 2018.4.35f1, 2019.4.28f1 (UI Toolkit is not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Resolution Note (fix version 1.0.0):
Fixed in Unity 2021.2.0a18 and above