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The first Object selected dictates what Flags will be set when editing m...
How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more
[Vulkan] Objects are rendered in red when using DrawMeshInstanced method...
How to reproduce:1. Open user's attached 'VulkanInstanceIDBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode and observe ... Read more
[Packman] Multiple assemblies with the same name from project and packag...
How to reproduce:1. Open attached project2. Observe Console window (if no errors are seen, proceed with the steps)3. In Project wind... Read more
Memory leak occurs when calling socket receive in thread during Play Mode
How to reproduce:1. Open the "SampleScene" Scene in the attached "1211367.zip" project2. Open Profiler and click on the Memory Modul... Read more
Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<T> always returns 4
How to reproduce:1. Open tester-attached project (AlignOf.zip)2. Enter Play Mode3. See the Console window Expected result: Unity.Col... Read more
SceneManager GetSceneByPath returns an invalid scene when lower case / n...
How to reproduce:1. Open attached project "SceneInvalid.zip" and scene "SampleScene"2. In Editor, click Bug -> Save Scene (Bug)3.... Read more
[WebGL] WebGL2 build shows black screen in Safari
Steps to reproduce:1. Download and open the attached project "WebGL2_Test.zip"2. Add the Demo scene in Scenes to build (File > Bu... Read more
Overlap is detected in LayerMask.GetMask when Collision is turned of bet...
How to reproduce:1. Open the attached project "LayerMask.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Press W Exp... Read more
Shader in asset bundle built with Unity newer Version is broken on older...
How to reproduce:1. Download and extract the attached "Bundle.zip" file2. Navigate to <...>\case_1252232-Bundle\Bundle folder3... Read more
[iOS] Texture.currentTextureMemory value does not update and a memory le...
How to reproduce:1. Open the supplied project from the Google Drive link2. Open the SCENE_NAME Scene and build it for iOS3. Deploy t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open