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Inspector import settings are slow to load when selecting a model with a...
How to reproduce:1. Open the attached project "LoadingIssue.zip"2. Open Character folder in Project window3. Click on Zelda_for_unit... Read more
Text in the search field of the Search window doesn't get selected after...
How to reproduce:1. Create a new project2. Open the Search window3. Enter something in the search field of the Search window4. Focus... Read more
Editor crashes when PreviewRenderUtility.BeginPreview is not followed by...
How to reproduce:1. Open the user's attached "Handles don't receive input in custom preview scene.zip" project2. Open the "MyEditorW... Read more
Handles.Slider2D does not respond to mouse input when dragged in the Edi...
How to reproduce:1. Open the attached project "Handles.zip"2. Open "My Editor Window" (Bug > My Editor Window)3. Select and drag ... Read more
GetResponseStream() errors when using CopyTo() method
How to reproduce:1. Open the attached project "ErrorResponse.zip"2. Open the "SampleScene" Scene3. Enter Play Mode4. Look at the Con... Read more
The new incremental builder fails to build projects with jslib or C++ pl...
If a package has a jslib or c++ plugin, Unity fails when building for WebGL. The jslib path points to Package/* instead of Library/P... Read more
Crash on vk::DataBuffer::CreateResource when opening project on machine ...
Reproduction steps:1. Download the project from the attached link2. Open "RunRepro.py" located in the project folder3. Edit line 17 ... Read more
IBP WebGL: building a project on a different partition compared to edito...
-repro: see title--only test on Windows so far--works for Windows Standalone IL2CPP builds -repro:--create a new project on a partit... Read more
[HDRP] Diffusion profile materials get corrupted on upgrade
1) Open HDRP template on 2021.2.0a14, HDRP prepackaged2) Upgrade to 2021.2.0a18 and HDRP master Result: Diffusion profiles stop work... Read more
[HDRP] Freeze or Crash when starting a Player build with -force-d3d12 ar...
How to reproduce:1. Open the attached project named "ForceD3D12Crash.zip"2. In the Project settings, check if the D3D11 graphics API... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code