Search Issue Tracker
Fixed in 2021.2.X
Votes
2
Found in
2021.2
Issue ID
1339841
Regression
Yes
[GI] Lightmap reference is lost when static object is moved
Steps to reproduce:
1. Create new HDRP Template project
2. Move static object
3. Save the scene
4. Enter Playmode
- observe that lightmap reference is lost at this point
Expected result: Lightmap reference should not be lost when static object is moved
Reproduced in: 2021.2.0a17, 2021.2.0a14
Not Reproducible in 2021.1.10f1;
Notes:
- Also reproducible in Built-in RP (see case comments).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cancellation button is not centered and has no padding on the right side in the Background Tasks Window
- UI overlaps in the Project Browser window when resized vertically
- UI Elements overlap in the Search window when Search window is docked and resized horizontally
- ProBuilder Tool item appears twice in the overlay when editing in Vertex/Edge/Face context
- Error “Unable to add Renderer to the Scene after Culling.“ is present when Non-draw instanced Terrain is rendering in a camera within the rendering callbacks of another camera in Built-In Render Pipeline
Add comment