Search Issue Tracker
Fixed in 2021.2.X
Votes
2
Found in
2021.2
Issue ID
1339841
Regression
Yes
[GI] Lightmap reference is lost when static object is moved
Steps to reproduce:
1. Create new HDRP Template project
2. Move static object
3. Save the scene
4. Enter Playmode
- observe that lightmap reference is lost at this point
Expected result: Lightmap reference should not be lost when static object is moved
Reproduced in: 2021.2.0a17, 2021.2.0a14
Not Reproducible in 2021.1.10f1;
Notes:
- Also reproducible in Built-in RP (see case comments).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment