Search Issue Tracker
Fixed in 2021.2.X
Votes
2
Found in
2021.2
Issue ID
1339841
Regression
Yes
[GI] Lightmap reference is lost when static object is moved
Steps to reproduce:
1. Create new HDRP Template project
2. Move static object
3. Save the scene
4. Enter Playmode
- observe that lightmap reference is lost at this point
Expected result: Lightmap reference should not be lost when static object is moved
Reproduced in: 2021.2.0a17, 2021.2.0a14
Not Reproducible in 2021.1.10f1;
Notes:
- Also reproducible in Built-in RP (see case comments).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resizing Profiler Module Details panel and releasing mouse button outside Unity doesn't cancel resize
- "Auto-hide gizmos" preference is not saved when reopening the project
- Sampling a custom depth texture on a machine with a GTX 1080 makes object's textures display the wrong color when in Play mode or Player
- Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass shader when AssetBundles are built in older Unity Versions
- [Android] URP Project crashes when built on a device with PowerVR Rogue GE8320 GPU
Add comment