Search Issue Tracker
Fixed in 2021.2.X
Votes
2
Found in
2021.2
Issue ID
1339841
Regression
Yes
[GI] Lightmap reference is lost when static object is moved
Steps to reproduce:
1. Create new HDRP Template project
2. Move static object
3. Save the scene
4. Enter Playmode
- observe that lightmap reference is lost at this point
Expected result: Lightmap reference should not be lost when static object is moved
Reproduced in: 2021.2.0a17, 2021.2.0a14
Not Reproducible in 2021.1.10f1;
Notes:
- Also reproducible in Built-in RP (see case comments).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
Add comment