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0
votes
Fixed

LocalizedString PropertyField not working in custom EditorWindow

Package: Localization Package

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Jun 15, 2021

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Version/s: 0.7.1-preview

How to reproduce:1. Open the attached "LocalizationTest.zip" project2. In Project Window choose "King of the hill" Asset3. Click on ... Read more

0
votes
Fixed

Crash in CalculateSurfaceArea when enabling "Contribute Global Illuminat...

Mesh

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Jun 15, 2021

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Version/s: 2021.2, 2021.2.0a20

Reproduction steps:1. Open the user's attached project2. Enter play mode in scene "NoiseField"3. Enable "Contribute Global Illuminat... Read more

0
votes
Fixed

[Shader graph] Target settings Add/Remove button is displayed too far ri...

Package: Shader Graph

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Jun 14, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1343124.zip" project2. In the Project window, open the Test Shader Graph3. Open the Shad... Read more

0
votes
Fixed

Cannot move/rotate/scale static objects in prefab mode when playing

Scene Management

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Jun 14, 2021

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Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "LinxuPrefabBugs_2019_4.zip"2. Enter Play Mode3. In Project window, select Assets/Cube.p... Read more

0
votes
Fixed

UndoPropertyModification currentValue returns null when changing Materia...

Animation

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Jun 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a20

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Animation Window (Window->Animation->an... Read more

0
votes
Fixed

Potentially: wrong order of input system init versus MonoBehav Awake (pr...

Package: Input System

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Jun 14, 2021

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Version/s: 2021.2, 2021.2.0a19

How to reproduce:1. Create a URP project or clone https://github.com/ernestasKupciunas/Winter.git (or open the attached project)2. S... Read more

0
votes
Fixed

[DXR] Ray traced reflections with 2 bounces always noisy regardless of d...

Package: Scriptable Render Pipeline HD

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Jun 14, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "dxr_rtr_noise_bugreport.zip" project2. Open "Scenes/SampleScene"3. Enter the PlayMode4. Ray T... Read more

2
votes
Fixed

[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...

Mono

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Jun 14, 2021

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Version/s: 2021.2.0a18, 2021.2.0a20

How to reproduce:1. Open the user attached project (DummyBugReport.zip)2. Open the SampleScene3. Enter PlayMode4. Observe the Consol... Read more

0
votes
Fixed

[Android] 'Android Logcat' throws 'The type or namespace name 'NUnit' co...

Package: Android Logcat

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Jun 14, 2021

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Version/s: 1.2.2

Repro steps:1. Create a new project2. Switch build target to Android3. Install the 'Android Logcat' package4. Remove the 'Test Frame... Read more

5
votes
Fixed

HDRP Template fills the Console with "Shader error...couldn't open inclu...

HD RP

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Jun 14, 2021

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Version/s: 2021.2.0b1

How to reproduce:1. Create a new HDRP Template project2. Build the project3. Observe the Console window Expected result: no errors a... Read more

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