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0
votes
Won't Fix

[OSX] Undo/redo actions while dialog windows are open do not repaint the...

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May 31, 2022

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Version/s: 2020.3.34f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a13

Steps to reproduce: 1. Create a new project 2. Create a new scene through File -> New Scene 3. Create an empty object in Hierarchy w... Read more

1
votes
Active

Async/await makes the Editor hang indefinitely

Scripting

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May 17, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.2f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached "Deadlock test" project 2. In the Project window, Right Click -> Create -> Bug -> Sample 3. C... Read more

0
votes
Fixed

Warnings are spammed in the Console when hovering or clicking on the Sli...

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Oct 10, 2022

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Version/s: 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: 1. Open user-attached project “SliderInt” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Hover or c... Read more

0
votes
Feature Request

Serialized fields are not aligned with the rest of the fields in other c...

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

Reproduction steps: # Open the “vectortest” project # Open the “SampleScene” scene # In the Hierarchy select the “Main Camera” Game... Read more

4
votes
Fix In Review

Undo crashes Unity with segmentation violation SIGSEGV

Scene Management

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Dec 03, 2021

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Version/s: 2022.1.0a12, 2022.1.0b1

Reproduction steps: 1. Open the project attached 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hierarc... Read more

0
votes
Active

Transform miscalculation when using NavMeshBuildSource with ModifierBox ...

AI Navigation

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1.19f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached "NavMeshModifierBox.zip" project 2. Open the "SampleScene" Scene found in the "Scenes" f... Read more

0
votes
Fixed

Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Ma...

2D

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Nov 04, 2021

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Version/s: 2020.2.0a5, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings -> Player Settings 3. Under the "Other Setting... Read more

0
votes
Duplicate

SignalR HubConnectionBuilder fails when run in non-Windows IL2CPP builds

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Nov 03, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a17

Reproduction steps: 1. Open the user’s attached project (“repro.zip“) 2. Open the “/Assets/ReproScene.unity” Scene 3. Make sure t... Read more

1
votes
Fixed

[Preset] Some properties cannot be excluded from Texture Importer Preset...

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Jun 06, 2022

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Version/s: 2018.4.36f1, 2019.4.28f1, 2020.3.12f1, 2021.3.6f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce: 1. Open the user's attached project 2. In the Project view, select TextureImporter preset 3. In the Inspector wind... Read more

0
votes
Active

Emission colors are incorrect when converting materials from Built-in to...

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Jul 07, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2, 2023.2.0a1

How to reproduce: 1. Open the attached project "UrpMatConversion.zip" 2. Select "Render Pipeline" in the Hierarchy window 3. Chan... Read more

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