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1
votes
Fixed

[macOS] IL2CPP build closes on launch when its Product Name contains cer...

MacOS

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Nov 30, 2020

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Version/s: 2019.2.0a4, 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "case_1296208"2. Go to File > Build Settings, then Build And Run Expected result:... Read more

0
votes
Fixed

[iOS][Metal] Using Xcode GPU frame capture extra unused screen-sized tex...

iOS

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "ios-test-project.zip"2. Make sure that Graphics API is set to Metal3. Build for iOS device4. ... Read more

0
votes
Won't Fix

UNITY_IOS is defined and the Post-Processing code using UnityEditor.iOS....

iOS

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Jun 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

The UnityEditor.iOS.Xcode namespace contains useful classes to work with XCode projects and to automate certain Build post-processin... Read more

0
votes
Duplicate

GUILayout.Label() is affected by the window width when it's used in Hori...

IMGUI

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May 17, 2019

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Version/s: 2019.1.0a12, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1155166")2. Enter Play Mode3. Try changing the Game View window's width Expecte... Read more

0
votes
Duplicate

Drag Area for the Animation Preview Window is Reduced/Obstructed

Animation

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May 09, 2019

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Version/s: 2019.1.0b1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "project_659067.zip project and open in Unity2. In Project window select the "Animation.anim" ass... Read more

0
votes
By Design

Can't assign a prefab to a public field through the asset selection dial...

Scene Management

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Feb 17, 2019

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Version/s: 2017.4.0f1, 2018.2.0f2, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Repro steps:1. Open user attached project2. Open scene "SmallSpritesScene"3. Select "MainClassReferencer" GameObject in the Hierarch... Read more

0
votes
Won't Fix

[Editor] Tool Tips are missing in the Console window for Clear,Collapse,...

Themes

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May 13, 2019

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Version/s: 2019.2.0b2

Tooltips are missing in the Console window for Clear, Collapse, Clear on Play, Clear on Build and Error Pause Steps to reproduce: 1.... Read more

0
votes
By Design

[iOS] Input.touchCount returns a lower value than expected when touching...

iOS

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Oct 31, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

Steps to reproduce:1. Open user's attached project "TouchExample.zip"2. Build for iOS and deploy the Xcode project to the iOS device... Read more

1
votes
By Design

[iOS][ARKit XR plugin]Using Universal as Architecture type to build ARKi...

Package: ARKit

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Aug 19, 2019

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Version/s: 2019.1.5f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project "arfoundation-samples.zip"2. Open "SampleUXScene.unity" scene3. Change to iOS platform4. Make ... Read more

4
votes
Not Reproducible

GUI.DrawTexture() is too bright/washed out when "Color Space" is set to ...

IMGUI

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Jul 08, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Test.zip" and scene "SampleScene"2. Make sure that "Edit" -> "Project Settings" -> ... Read more

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