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LogStringToConsole is performing too many allocations when printing to c...
To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more
[Profiler] Profiler graph is going out of bounds every 10 seconds
To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more
[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...
Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Steps... Read more
[tvOS] Changing the platform to tvOS changes the terrain lightning
How to reproduce:1. Open the attached project2. Open the Sample Scene3. Change the Active Platform to Mac Standalone4. Change the Ac... Read more
[LWRP] Crash on Project with Visual Effects when "Maximize on Play" is e...
How to reproduce:1. Open user's attached project (xxx.zip)2. Open the "SampleScene" Scene3. In Game View enable Maximize On Play4. E... Read more
[Mac] VideoPlayer lags for a few frames after the first loop when Loop a...
How to reproduce:1. Open attached 'project-1174907.zip' project2. Enter Play mode3. Wait till the video loops for the first time and... Read more
TextureCubemap, Texture2DArray, Texture3D and Texture2D type asset Inspe...
How to reproduce:1. Open the attached project ("LargeTextureAssetsTestProject_2017-4.zip")2. Go to "Test" -> "Create 4MB Textures... Read more
GameObjects are not draggable when using the scroll wheel
How to reproduce:1. Download user's attached 'ScrollWhileDraggingBug.zip' project3. Select Main Camera GameObject4. Drag it down usi... Read more
[VCS] Provider.Submit disconnects Perforce when trying to submit assets ...
How to reproduce:1. Extract the attached project to your preferred Perforce workspace and open it2. Connect it to Perforce3. Submit ... Read more
ScriptableObjects are not sorted alphabetically when being created in Pr...
How to reproduce:1. Open attached 'ScripableObjectSortOrder.zip' project using the EnvIronman VM (optional) (more information in Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved