Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2017.4
2018.4
2019.1
2019.2
2019.3
2019.3.0a11
Issue ID
1175473
Regression
No
[Profiler] Profiler graph is going out of bounds every 10 seconds
To reproduce:
1. Open attached project "StackTraceBR.zip"
2. Make sure the Profiler window is open and only GarbageCollector graph is enabled in CPU usage section
3. Enter Play mode
4. Keep observing the CPU usage tab for 10-20 seconds
Result: GarbageCollector graph goes out of bounds
Reproduced in: 2017.4.0f1, 2017.4.31f1, 2018.4.6f1, 2019.1.14f1, 2019.2.1f1, 2019.3.0a11
Note: it seems that the graph is being infinitely zoomed to
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
Add comment