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1
votes
By Design

Scroll Rect scrolls indefinitely if the Canvas it is attached to is disa...

uGUI

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Apr 19, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce:1. Open the attached "1239517 repro" project2. Open the "TestScene" from the Assets folder3. Select the "Image" Gam... Read more

0
votes
Fixed

[Build] Unity only checks for one socket when detecting CPU count

Windows

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Apr 15, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

This is an ES bug reported by Google. How to reproduce:1. Create new project2. Open Task Manager3. Observe Unity Editor task CPU usa... Read more

0
votes
Fixed

[macOS] [Xcode] Build & Run does not deploy the application to connected...

Mobile

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Apr 13, 2020

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Version/s: 2017.4, 2019.3, 2019.3.5f1, 2020.2

1. Create a new project2. Switch Platform to iOS3. Connect an iOS device to your Mac4. Build and Run Expected result: Xcode is launc... Read more

0
votes
Postponed

[Lighting] Tooltips missing for Workflow Settings Options in 'Scene' Tab...

IMGUI

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Apr 22, 2020

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Version/s: 2017.1.0a1, 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a8

Tooltips for options like 'Display Weights' 'Display Occlusion' under Workflow Settings > Light Probe Visualization in Scene Tab ... Read more

0
votes
By Design

OnDisable and OnDestroy are not called on deleted ScriptableObject

Scripting

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Apr 19, 2020

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Version/s: 2017.4, 2020.2

How to reproduce:1. Open the attached (repro.zip) project2. In Project Window delete "SO.asset"3. Check the Console Window Expected ... Read more

0
votes
Fixed

[osx]Editor crash on AURogerBeepFactory after a few seconds of playing v...

Video

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Apr 21, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a8

1. Open attached Unity project2. Load SampleScene scene3. Select "2020-04-21 15-18-27" GameObject and make sure Playback Speed is bi... Read more

0
votes
Fixed

Calling GetMeshes will cause Infinite loop if one of meshes under mesh r...

Visual Effects - Legacy

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Apr 17, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

How to reproduce:1. Open the attached project2. Go to the Project window/Resources and delete the UIParticle_Demo_Animatable.fbx3. E... Read more

2
votes
By Design

Tile Palette window's tile grid does not render sprites

2D

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Apr 17, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the user's attached project2. Observe the Tile Palette window Expected result: There are sprites rendered i... Read more

0
votes
Fixed

[Android] ComputeShader returns wrong value obtained in C# code

Android

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Apr 14, 2020

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Version/s: 2017.4, 2020.2

Reproduction steps:1. Open the attached project "HuaWeiComputeShader.zip"2. Build on Android3. Press "Run" to output ComputeShader d... Read more

0
votes
Fixed

OnEnable/OnDisable is called the second time when setting GameObject's i...

Physics

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Apr 18, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "MyScene"2. In the Hierarchy, select the "GameObject"3. In the Inspect... Read more

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