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LWRP UI does not sort correctly in Scene View when UI Elements with diff...
How to reproduce:1. Open attached project2. See the difference between Scene and Game view Reproducible with: 2019.1.0b6, 2019.2.0a1... Read more
[LWRP][OpenGLES3]LWRP Demo Scene is much darker when Using OpenGL3
To reproduce:1. Open the user's attached project2. Select OpenGLES3 as preferred Graphics API for Android3. Build and run Expected: ... Read more
[LWRP] Upgrading LWRP 5.2.3 to 5.3.1 causes all materials to lose their ...
Steps to reproduce:1. Open attached project "hdrp5"2. Open in 2019.1.0b3 or any Unity version that uses LWRP 5.2.2 version3. Go to A... Read more
[LWRP] Add to list button gives empty list when trying to add features t...
How to reproduce:1. Create a new project and install LWRP package2. In the Project window go to the Assets folder3. Right click ->... Read more
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...
How to reproduce:1. Open attached project2. Open Scene scene3. Enter the Play Mode4. Move cursor around till you find a sphere Repro... Read more
ScriptableRenderPipeline inspector UI crashes when a ScriptableRenderFea...
Steps to reproduce:1. Open User-supplied project (in 'Edit') Expected: No errorsActual: "NullReferenceException: Object reference no... Read more
[LWRP] Sprites are always rendered behind transparent materials regardle...
How to reproduce:1. Create a new Unity project2. Download the Lightweight Render Pipeline Package3. Download and import the attached... Read more
[SRP] 19.3 and 19.2 verified package version for LWRP, ShaderGraph and H...
19.3 and 19.2 verified package version for LightweightRP is behind 19.1 verified package version.19.3 and 19.2 verified version is 5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled