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Not Reproducible

Votes

0

Found in [Package]

6.5.3

Issue ID

1154267

Regression

Yes

[LWRP] Shadow banding using SRP and Android platform is selected

Package: Scriptable Render Pipeline Lightweight

-

1) Open Unity hub and create a new LWRP template project
2) Go to Windows >> Package manager and update LWRP to 6.5.3
3) Go to Build settings and switch build target to Android

Observe: Shadow banding on the walls and floor and some lwrp shader erros in the Console:
Shader error in 'Lightweight Render Pipeline/Lit': failed to open source file: 'LitForwardPass.hlsl' at line 122 (on d3d11)
Shader error in 'Lightweight Render Pipeline/Lit': failed to open source file: 'ShadowCasterPass.hlsl' at line 154 (on d3d11)
Shader error in 'Lightweight Render Pipeline/Lit': failed to open source file: 'DepthOnlyPass.hlsl' at line 186 (on d3d11)

Reproduced with:
2019.3.0a3
LWRP package version 6.5.3

Not reproduced with:
2019.3.0a3
LWRP package version 6.5.2

Regression since:
LWRP 6.5.3

  1. Resolution Note:

    LWRP version 6.5.3 is meant for 19.2, also it is very old, please update to 6.9.0 where it does not repo, or when using 19.3 use Universal RP 7.0.0

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