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0
votes
Fixed

[Shaders] ShaderUtil.GetPassKeywords returns array which is not efficien...

Shader System

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Jul 02, 2021

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Version/s:

Currently new API ShaderUtil.GetPassKeywords returns an array of LocalKeywords, which is not efficient enough for searching specific... Read more

20
votes
Fixed

[Android] Using TouchScreenKeyboard.Open with a non-empty placeholder mu...

Mobile

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Jul 02, 2021

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Version/s: 2020.2.0a19, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached user's project "KeyboardTest.zip"2. Build for Android with Development Build Enabled3. Press... Read more

0
votes
Fixed

Cannot pass ModelInspector's type when calling Editor.CreateCachedEditor...

IMGUI

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Jul 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create a new project with the default 3D template2. Create an empty script3. Inherit the 'Editor' class4. Write ... Read more

1
votes
Fixed

[UI Toolkit] Editor window does not open when changing the .uss file nam...

Package: UI Toolkit

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Jul 02, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the attached project "WindowDoesNotOpen.zip"2. Rename the UIElementsTest.uss file (Assets > Editor)3. Cl... Read more

0
votes
Fixed

Cinemachine Camera cannot be controlled using a controller's right stick

Package: Input System

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Jul 01, 2021

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Version/s: 1.1.0-pre.5

Steps to reproduce:1. Download and open the project "TPF Template.zip"2. Open Assets/Scenes/PlayerMovementTesting.unity3. Enter Play... Read more

0
votes
Fixed

InvalidCastException is thrown with specific Layout when selecting anyth...

Settings Window

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Jul 01, 2021

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Version/s: 2020.3, 2020.3.7f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Load the user's provided Layout (Window -> Layouts -> Load Layout from ... Read more

8
votes
Fixed

[WebGL] Mouse position is not relative to the canvas when using the new ...

Package: Input System

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Jul 01, 2021

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Version/s: 1.1.0-pre.5

There are two issues in this bug report: This error was seen when calling InputSystem.RegisterBindingComposite function with Runtime... Read more

4
votes
Fixed

[WebGL] Fullscreen mode does not expand the Player's window fully and ha...

WebGL

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Jul 01, 2021

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Version/s: 2020.1.0a16, 2021.1, 2021.2, 2021.2.0b1, 2022.1

How to reproduce:1. Open the attached project2. Make a WebGL build3. Host the built WebGL Player locally4. Open the WebGL Player on ... Read more

0
votes
Fixed

[URP] Premultiply blend mode in Shader Graph not rendering correctly

Package: Scriptable Render Pipeline Universal

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Jul 01, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open project in Premultiply.zip and open SampleScene2. Enter Play Mode and inspect the 2 cubes side by sideaa ... Read more

0
votes
Fixed

Scroll bars keeps scrolling up and down when holding down the left mouse...

IMGUI

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Jul 01, 2021

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Version/s: 2019.3.0b2, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the attached "scrolls.zip" project2. In the Hierarchy window, hold down the left mouse button on the left... Read more

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