Search Issue Tracker
There's no warning/error for ProjectVersion.txt not being updated due to...
How to reproduce:1. Open the attached project "case_1353760-Project.zip" on a newer version of Unity2. Wait for the project to be up... Read more
[HDRP] SSGI Denoise and SSGITrace has poor performance
How to reproduce:1. Open the user's attached project2. Open the "SampleScene" Scene3. Select the "Main Camera" GameObject in the Hie... Read more
[Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtl...
How to reproduce:1. Open the attached project2. In the top toolbar, select Test -> Pack Atlases Expected result: Atlases are pack... Read more
Gap in line strip when drawing using GL.LINE_STRIP with 768 lines or more
How to reproduce:1. Open the attached Unity project ("LineStripIssueRepro.zip")2. Open SampleScene (Scenes -> SampleScene)3. Ente... Read more
InputField gets scrolled upwards when the Text component has a non zero ...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode4. Focus the input field5. Start typi... Read more
[VFX] Extract Position from Transform on GPU returns zero
The VFXExpressionExtractPositionFromMatrix is wrong on GPU. Repro step :- Open the Matrix package- Open Scene named "Matrix"- Open t... Read more
Crash on Transform::CountNodesDeep() const when selecting GameObject aft...
Reproduction steps:1. Open the user's attached project2. Open Window -> Sequencing -> Timeline3. Select Assets/GameObject.pref... Read more
Gizmos on the objects fade away when zooming out in the Scene View
Steps to reproduce:1. Open the attached project "GizmoBug.zip2. Open Scenes/SampleScene in the Project window3. Select Far object in... Read more
SRPBatcher not increasing CBuffer size when material shader is changed
Reproduction steps:1. Open the attached project ("SRPBatcher_MaterialInstance_Shader_Switcheroo.zip")2. Open the "Main" Scene: Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size