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[GameActivity] Application.internetReachability doesn't work
More context - [https://forum.unity.com/threads/introducing-gameactivity-for-android-in-2023-1.1409418/#post-9137056] Calling Applic... Read more
Display dialog is ignoring newline characters
Brought to our attention internally here: https://unity.slack.com/archives/C3F85MBDL/p1689152848899699 Not sure when this regressed.... Read more
[Silicon macOS] Unity Editor crashes on core::pair<core::hash_set<UnityG...
Reproduction steps:1. Open the attached “PROJECTFILE” project2. Open the “Assets/Scripts/WeaponScript.cs” file with a code editor3. ... Read more
“Assertion failed on expression” and “Invalid localAABB” errors appear w...
How to reproduce:1. Open the attached “particlesystem.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. In the Hierarc... Read more
Packman: "Clear Filters" button is active in "My Asset" section even the...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more
New line is accepted in TextMeshPro “Multi Line Newline” Input Field whe...
How to reproduce:1. Open the user’s attached “TMP-InputFieldLineLimits.zip” project2. Enter Play Mode3. Focus on the Input Field and... Read more
"Restart Unity as a standard user" button when running Unity as admin so...
This issue was reported on our forum: https://forum.unity.com/threads/unity-says-it-is-opening-with-administrator-privileges-but-not... Read more
Ads don't show up in the Player when using the Googlemobileads-unity plugin
How to reproduce:1. Open the "IN_47063" project2. Press File -> Build And Run3. In the Player press the "Play" button Expected re... Read more
Crash on MergePrefabChanges when attempting to assign missing GameObject...
Reproduction steps (simplified, see the History for the original repro steps):1. Create Prefab A and Prefab B2. Open Prefab A in Pre... Read more
[Android] Assets set to load by fast follow and loaded on demand are not...
How to reproduce:1. Open the "IN_44081" project2. Open Player Settings -> Publishing Settings3. Create a new Key anywhere in "Key... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field