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Fixed in 2023.1.8f1
Fixed in 2023.1.X, 2023.2.X, 2023.3.X, 7000.0.0a1, future release
Votes
2
Found in
2023.1.3f1
2023.2.0a22
2023.3.0a1
Issue ID
UUM-42522
Regression
No
[GameActivity] Application.internetReachability doesn't work
More context - [https://forum.unity.com/threads/introducing-gameactivity-for-android-in-2023-1.1409418/#post-9137056]
Calling Application.internetReachability with GameActivity
causes
{code:java}
2023/07/12 12:17:38.995 10388 10418 Warn System.err java.lang.RuntimeException: Can't create handler inside thread Thread[Thread-2,10,main] that has not called Looper.prepare()
2023/07/12 12:17:38.996 10388 10418 Warn System.err at android.os.Handler.<init>(Handler.java:227)
2023/07/12 12:17:38.996 10388 10418 Warn System.err at android.os.Handler.<init>(Handler.java:129)
2023/07/12 12:17:38.996 10388 10418 Warn System.err at android.app.Activity.<init>(Activity.java:886)
2023/07/12 12:17:38.996 10388 10418 Warn System.err at com.unity3d.player.NetworkConnectivity.<init>(Unknown Source:18)
2023/07/12 12:17:38.996 10388 10418 Warn System.err at com.unity3d.player.NetworkConnectivityNougat.<init>(Unknown Source:49)
2023/07/12 12:17:38.996 10388 10418 Warn System.err at com.unity3d.player.UnityPlayer.getNetworkConnectivity(Unknown Source:727) {code}
To reproduce:
- Open attached project
- Build & Run for GameActivity on Android
- The application will crash
Note: Try build & running against Activity and see how it should work, internetReachability will be printed on screen
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trooper
Jul 18, 2023 07:12
Can't test out GameActivity and reduce my ANR's without this fixed, hopefully it's high priority.