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0
votes
Won't Fix

Allow to override icon for PC and macOS separately

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Jun 13, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16

How to reproduce: # Open the attached project "IconTest.zip" # Open the Player settings (Edit > Project Settings… > Player) # Expan... Read more

0
votes
Fixed

Cannot create version-like folders when using AssetDatabase.CreateFolder...

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Aug 24, 2022

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Version/s: 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps: # Open the attached project # Select GameObject > Create Folder and Some Assets # Observe the created folder’s ... Read more

0
votes
By Design

[Quest] Sampling depth texture from surface shader is incorrect in VR wi...

Shader System

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps: 1. Open project "DepthBugSurfaceShader.zip" 2. Open "Scene.unity" found in Assets/BugRepro 3. Build the project ... Read more

0
votes
Fixed

Docked EditorWindow created from Script can not be resized horizontally

IMGUI

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Oct 15, 2021

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Version/s: 2021.2.0a10, 2021.2.0b16, 2022.1

How to reproduce: 1. Open the attached project "EditorBug" 2. Load the user's Layout "Layout.wlt" file 3. Resize the "MyEditor" wind... Read more

2
votes
Active

[M1] Memory leak and crash when using VertexID in Shader Graph

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May 16, 2022

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Version/s: 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a1

Reproduction steps: 1. Open the attached 'My project' 2. Open the 'New Shader Graph' in Shader Graph Editor 3. Monitor the memory us... Read more

0
votes
Won't Fix

Callback of the Triggers module does not return collider data for more t...

Visual Effects - Legacy

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Feb 20, 2022

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Version/s: 2020.3, 2020.3.28f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Select the "Particle System" GameObject in the Hierarchy window Expected... Read more

0
votes
Fixed

Memory leak on image asset import during tests

Asset - Database

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Feb 15, 2022

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Version/s: 2022.1.0b8

Steps to reproduce: 1. Open attached EditorWindowTests.zip project (make sure Library folder is deleted before opening) 2. Open tool... Read more

0
votes
Fixed

[FrameDebugger] Depth buffer is shown when DrawOpaqueObjects pass is sel...

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Jun 07, 2022

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Version/s: 2020.1.0a11, 2020.3.25f1, 2021.2.5f1, 2022.1.17f1, 2023.1.0a1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "BugReport" (Assets/Scenes/BugReport.unity) 3. Open the F... Read more

0
votes
By Design

[URP] Lights become realtime when copying and instantiating them using I...

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Dec 16, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a21

Reproduction steps: # Open the “InstantiateBugsStripped“ project # Open the “Empty” scene # Enter the Play Mode # Press Window... Read more

0
votes
Duplicate

[Undo] "Transform child can't be loaded" error is thrown when an Undo op...

Kernel

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Dec 01, 2021

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Version/s: 2021.2.0a9, 2021.2.4f1, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hie... Read more

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