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[IMGUI] "Auto Sync Transforms" Property tooltip missing under "Physics" ...
Tooltip is missing for "Auto Sync Transforms" Property under "Physics" in the "Project Setting" window, Refer attached video Steps ... Read more
[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...
How to reproduce: 1. Open user's attached project 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds su... Read more
EventType.DragUpdated is being called when the calling Window is unfocused
How to reproduce: 1. Open the attached project 2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG) 3. Click and drag the "Dra... Read more
Crash on C++ native plugin allocation
Steps to reproduce: 1. Open the attached project ("1195844.zip") 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "Enter" and... Read more
Unable to unfold EditorGUILayout.Foldout when clicking on foldout arrow
How to reproduce: 1. Open attached project "EditorBug.zip" and scene "SampleScene" 2. In Hierarchy window, select "TestScript" obje... Read more
[UWP] [WMR] OnGUI UI Elements break on HMD
How to reproduce: 1. Open the attached "Test WMR GUI.zip" project 2. Plug-in Acer HMD device 2. Switch and Build to UWP 3. Open Visu... Read more
The Build does not fallback to CPU skinning when DirectX has feature lev...
Reproduction steps: 1. Open the attached "case_1269149" project 2. Build and run the project with "-force-feature-level-10-1" Expec... Read more
OnBeforeSerialize is called at a wrong time
How to reproduce: 1. Open the attached "Serialize819970.zip" project 2. Click on the "Assets/Resources/test" asset 3. Observe that i... Read more
VideoPlayer.frame returns last frame of the paused video instead of fram...
How to reproduce: 1. Open the attached '1290698.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Drag the slider and o... Read more
[WebGL] Texture is missing when Graphics.Blit() method is called for a s...
How to reproduce: 1. Open user's attached 'Project.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Observe that three... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map