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0
votes
Fixed

"NullReferenceException" is thrown when a MonoBehaviour script that was ...

Serialization

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Aug 05, 2021

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Version/s: 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project "BugRepro.zip"2. Open Scenes/SampleScene3. Delete Bug.cs script4. Select GameObject ... Read more

0
votes
Fixed

[XR][UWP] Any OpenXR layer will crash UnityOpenXR.dll on HoloLens2 when ...

Package: OpenXR Plugin

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Aug 05, 2021

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Version/s: 1.2.8

Reproduction steps:1. Open project "OpenXR2020.zip"2. Open Scene "SampleScene"3. Open Build Settings in File > Build Settings4. S... Read more

0
votes
Fixed

[Windows] Trying to build a WebGL project on a Unicode path fails

Web Platform

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Aug 05, 2021

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Version/s: 2022.1.0a5

-e: see title-workaround:--remove unicode characters from project path--build on MacOS -repro:--open attached project or a just crea... Read more

1
votes
Fixed

System.Memory ReadOnlySpan() method is not supported and throws an error...

Mono

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Aug 05, 2021

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Version/s: 2021.2.0b6, 2022.1

Reproduction steps:1. Open the user's attached project2. Observer the Console Expected result: The are no errors in the ConsoleActua... Read more

0
votes
Fixed

Regression in time taken to enter Play Mode caused by asset database change

Asset - Database

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Aug 05, 2021

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Version/s: 2022.1.0a4

The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more

0
votes
Fixed

Play Mode Profiler does not wait for Application.targetFrameRate

Profiling

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Aug 05, 2021

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Version/s: 2021.2.0a2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the attached "ProfilerNotShowingWaitForTargetFPS.zip" project2. Enter Play Mode3. Open the Statistics pan... Read more

0
votes
Fixed

[VFX][URP] Order of transformations changes when saving graph

Package: Visual Effect Graph

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Aug 05, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "Test"2. Open the 'Space' Visual Effect Graph3. Save it (notice the ef... Read more

0
votes
Fixed

[ShaderGraph] "Parse error: syntax error TOK_SHADER expected $end" error...

Package: Shader Graph

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Aug 05, 2021

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Version/s: 8.3.1

How to reproduce:1. Open the user's attached project2. In the Project browser, open the error SubGraph3. In the Blackboard, add new ... Read more

0
votes
Fixed

[Profiler] GC Alloc call stacks have unrelated stack trace lines

Profiling

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Aug 05, 2021

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Version/s: 2019.3.0b9, 2021.2.0a18, 2022.1

Steps to reproduce:1. Download the attached "UIToolkitSamples-master.zip" project2. Open the Trade scene3. Open profiler, activate "... Read more

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