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0
votes
Fixed

[D3D12] Editor crash when creating a Texture2D object with specific Leng...

Graphics - General

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Dec 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project named "Case_1206424"2. Enter Play mode Expected behavior: The editor either enters P... Read more

0
votes
Fixed

[iOS]libsystem_kernel.dylib crash on iOS 12.0 when adding an element to ...

IL2CPP

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2017.4.29f1

How to reproduce:1. Open the attached TestExceptions.zip project2. Build for iOS and deploy the Xcode project to the iOS device==Cra... Read more

0
votes
Fixed

[VCS] Deleting multiple assets while version control is enabled is very ...

Version Control

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Aug 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0f1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project in your prefered workspace2. Open and connect it to Perforce3. Create a new folder and in i... Read more

3
votes
Won't Fix

[2D] Instancing is broken when scene objects have custom properties set ...

Graphics - LowLevel

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("2D_Instancing_Bug_-_2018.2.zip")2. Open the repro scene ("SampleScene")3. Open the F... Read more

0
votes
Fixed

MenuCommand.context is Null if MenuItem path ends with "..."

Scripting

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Aug 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "MenuCommandContext.zip" project and open in Unity2. Open "SampleScene" scene3. Right-click any G... Read more

0
votes
Won't Fix

[PlasticSCM] File remains checked out after renaming and submiting it

Version Control

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Aug 02, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project in your Plastic workspace2. Open it and enable Plastic VCS3. Create a new material and subm... Read more

3
votes
Fixed

Increased input lag / delay in Standalone build when having low frames p...

Windows

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Jul 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1

How to reproduce:1. Open attached project "DXGI Flip test.zip" and scene "SampleScene"2. Open Standalone (attached in the project di... Read more

0
votes
Fixed

[tvOS] Leaving empty app icon layer generates an image with alpha channe...

tvOS

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Aug 01, 2019

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Version/s: 2017.4.0f1, 2018.3.8f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "tvOS_Icon.zip" project2. Switch the platform to tvOS3. Open Player Settings > Icon > App icons4.... Read more

1
votes
Fixed

The object picker does not display component objects in the 'Assets' tab

Package: Quick Search

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Jan 07, 2020

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (compsel)2. Open the SampleScene3. Select test1 GameObject4. In the Inspector window... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more

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