Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.4.0f1
2018.4.4f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1173736
Regression
No
MenuCommand.context is Null if MenuItem path ends with "..."
To reproduce:
1. Download attached "MenuCommandContext.zip" project and open in Unity
2. Open "SampleScene" scene
3. Right-click any GameObject in the Hierarchy
4. Press "Custom Command"
5. Notice that in Console it logs the passed MenuCommand.context object
6. Right-click any GameObject in the Hierarchy
7. Press "Custom Command..."
Expected result: In Console, it logs the passed MenuCommand.context object
Actual result: In Console, it logs Null instead of the GameObject
Notes:
- This issue reproduces on both Windows and macOS
Reproduced on Unity 2017.4.0f1, 2017.4.31f1, 2018.3.14f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1 and 2019.3.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
- Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Dialog window
Add comment