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Reusing unity generated AndroidManifest.xml prevents the application to ...
Reproduction steps:1. Download "Split.zip" project and open in Unity2. Go to File -> Build Settings... and click Player Settings.... Read more
The alpha of textue is not identified when RGBA compessed etc2 8bits com...
To reproduce:1. Open attached project2. Set the texture found in Project window to be compressed with "RGBA compessed etc2 8bits"3. ... Read more
Creating Layer Groups with the '/' symbol creates multiple groups with t...
How to reproduce:1. Create a new Unity project2. Create multiple grouped Layers (for instance, 'GroupedLayer/Layer1' and 'GroupedLay... Read more
Collider position stays behind when spawned object is moved in same frame
How to reproduce:1. Open user's project2. Open Window > Analysis > Physics Debugger3. In the Hierarchy select 'Spawner' GameOb... Read more
Unity crashes with cppShutdownSubstance on Play Mode when project folder...
How to reproduce:1. Name the user's project folder with non-latin characters2. Open the user's project3. Enter Play Mode Expected re... Read more
Crash when using Dynamic Methods and a generic owner class on C# 4.x
How to reproduce:1. Open the attached project2. Open the "master" scene3. Enter Play mode Expected result: Editor does not crash, a ... Read more
Unity launcher and Editor are slow/unresponsive when computer's internet...
How to reproduce:1. Disconnect ethernet cable and any other internet connection from Windows 7 machine2. Connect your phone to Wifi3... Read more
StreamedBinaryWrite<0>::TransferSTLStyleArray<dynamic_array<TransformMas...
To reproduce: 1. Download attached project "CrushTest.zip" and open in Unity2. Select "tform@frontend_Agile_Mirage_levelup_exit.fbx"... Read more
The same animtion exported from MotionBuilder plays different in Unity
The keyframes of the legs were deleted in MotionBuilder and in the program, the legs do not move while when imported in Unity in .fb... Read more
[WebGL] SystemInfo.supportsAudio always returns true on WebGL
Steps to reproduce:1. Open user attached project2. Build & Run to WebGL3. Observe that "Device found" is always returned Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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