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Texture in the Shader Graph did not get updated when the Texture file is...
Reproduction steps:1. Open the attached project "ShaderGraphTextureUpdate.zip"2. Open the "New Shader Graph" Shader Graph3. Right-cl... Read more
The Tilemap in the Game view is over-scaled and blurred when using Pixel...
How to reproduce:1. Open the attached project "Pixel Perfect Camera.zip"2. Open the Game view window (Window>General>Game) Exp... Read more
[iOS] Crash when calling UnityBatchPlayerLoop()
Reproduction steps:1. Download and open the attached "iOS" build2. Deploy the project to an iOS device3. Observe the crash Actual re... Read more
UI Builder applies previously loaded USS to a new UXML
Reproduction steps:1. Open the attached "case-1363722-2022.zip" project2. Open the UI Builder window3. Add the "Button" Control from... Read more
Rendering using HDR Output with GraphicsSettings HDR disabled caused inc...
GraphicsSettings HDR support is enabled by default on most platforms (except mobile). If it is disabled but HDR output (PlayerSettin... Read more
Package Manager window is not working after installing AI Navigation
How to reproduce:1. Create a new project with a 3D template2. Go to Package Manager (Window>Package Manager)3. In the Package Man... Read more
Nav Mesh Agent teleports when colliding with Nav Mesh Obstacle
Reproduction steps:1. Open Scene "SampleScene" in project "1363687.zip"2. Enter Play Mode3. Observe the Game view Expected result: A... Read more
WebGL build fails and throws System.TypeInitializationException when bui...
How to reproduce:1. Create a new project2. Go to Build Settings (File > Build Settings...)3. Switch to WebGL platform4. Press "Bu... Read more
[Android] Building a project where product name starts with a number res...
Reproduction steps:1. Open the attached "1363626test.zip" project from the google drive link2. Go to Project Settings > Player &g... Read more
GUIClip errors are shown after deleting all objects from multiple loaded...
Reproduction steps:1. Open the attached "HierarchySceneDelete.zip" project2. Open the "Scenes/SampleScene" scene3. Right-click the t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument