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Sometimes the wrong image is displayed when using Cursor.SetCursor in so...
Reproduction steps:1. Open the attached project “BadCursor”2. Open Scene “Assets/Scenes/Initialization.unity”3. Enter the Play Mode4... Read more
Screen resolution calculated via Screen.currentResolution or Screen.widt...
Reproduction steps:1. Open the attached project “PreviousResolution”2. Build and Run (File > Build And Run)3. In the Player obser... Read more
[iOS] Application crashes and “Internal: JobTempAlloc” messages about le...
How to reproduce:1. Build And Run the user’s attached “GraphicsJobIssue.zip” project on iOS device2. Make sure that the “Graphics Jo... Read more
"AsyncOperationHandle.Status" does not change to "Failed" when "Addressa...
Reproduction steps:1. Open project “AddressablesError.zip”2. Switch Platform to WebGL3. Build and Run the project with the Developme... Read more
Crash and or slow update when List items are reordered in the Inspector ...
Reproduction steps:1. Open the attached project “ReproProject”2. In the Hierarchy Window, select the “Main Camera” GameObject3. In t... Read more
[Android] Crash on Android when ARTrackedImageManager Component is added...
Reproduction steps:1. Open the attached project “ARProject”2. Build and Run the Project on Android3. Observe the app behaviour Expec... Read more
UI Toolkit ListView recursive method call causes StackOverflowException
Reproduction steps:1. Open the "IN-48963.zip" project2. Open the "Assets/Tests/Combined tests" Scene3. Attach Rider/Visual Studio to... Read more
Crash on GfxDevice::ExecuteAsync when light source shadows are enabled w...
Reproduction steps:1. Open the attached project “CrashRepro“2. Click on “Directional Light“ in the Hierarchy window3. Set Shadow Typ... Read more
GameObject is not visible in Player when using a custom shader and the W...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Make sure that the WebGL Platform is selected in the Build Settings ... Read more
Arithmetic operations are incorrect when using uint in IL2CPP Player
Reproduction steps:1. Open the attached project “ArithmeticBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Build and Run the Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog