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[Occlusion Culling] Reflections in the water doesn't work properly with...
To reproduce: 1. Download attached project and open it; 2. Make sure that FirstPersonCharacter is selected in the Hierarchy; 3. Pres... Read more
Crashes when removing a Rigidbody from prefab when instance of a prefab ...
Steps to reproduce: 1. Open the attached project (TestProject.zip) 2. Open the Assets/test.unity scene 3. Select Assets/cube.prefab ... Read more
Baked lighting shadow Artifacts when objects are further away from the c...
Steps to reproduce: 1. Create a new project 2. Create a new scene 3. Set the Directional Light to baked 4. Set it to cast soft/hard ... Read more
Editor crashes when model with "Use File Scale" and "Generate Colliders"...
Reproduction Steps: 1. Open User's project 2. Select "Temple of Heliogabalus" in hierarchy 3. Set scale to some other value 4. Repea... Read more
Unity crashes at AudioScriptBufferManager::GetPCMReadArray while recompi...
Steps to reproduce: 1. Download Anything.zip and open "main" scene 2. Open SwfSound.cs 3. Enter play mode 4. Edit script (press spa... Read more
[Android] Screen size returns incorrect values on the first frame when t...
If the application is launched without splash screen, the screen size will be set to incorrect values at the first frame(When callin... Read more
[Plugin Importer] iOS compatibility setting reverts after Editor restart
Reproduction steps: 1. Open the attached project. 2. Select "HsLocalization.bundle" in the Project View. 3. Make sure iOS checkbox ... Read more
Unity Editor freezes when attempting to open scene with TextMesh Pro Ass...
To reproduce: 1. Download attached project; 2. Open "Release" scene; Expected result: Project scene loads normally with TextMesh P... Read more
An instance of a prefab does not update the text in Edit mode while drag...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene"; 3. Disable an object "Not A Prefab" and clear Console w... Read more
OnCollisionExit for Convex colliders is only called after the mesh trave...
Steps to reproduce: 1. Open the scene 2. Enter play mode 3. Make sure Console window is visible 4. Press Jump.Force = 100 button 5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material