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[XR SDK][HDRP] Mirror render texture is rendering the view of OVRCamera ...
How to reproduce:1. Open attached project ("RenderTextureTesting.zip")2. Open SampleScene scene3. Enter Play mode Expected result: M... Read more
[Alembic] Alembic Stream player component loses its descriptor on resett...
On importing any alembic asset to hierarchy an Alembic stream player component is added to it. On resetting this component, Stream D... Read more
Custom model's cloth constraints disappear and/or get scattered when ent...
How to reproduce:1. Open the attached 'project-1186768.zip' project2. In the Hierarchy window select 'BoyPrefab' > 'Boy_Dress'3. ... Read more
[VCS] Importing .unitypackage with version control enabled fails
Steps to reproduce: 1. Create new project in perforce workspace2. In editor, connect to perforce server3. Import 2D Game kit from as... Read more
[MacOS] Unity Editor requests permission to Receive Keystroke input when...
How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Run any .app file Expected result: No pop-up appearsActu... Read more
FrameTimingManager.CaptureFrameTimings() causes a crash in Server Build
How to reproduce:1. Open the "Scene" Scene in the attached "case_1174936repro2.zip" Unity project2. Navigate to "File" > "Build S... Read more
Null reference exception is thrown when applying modified Button UI comp...
How to reproduce:1. Open attached project "cannot-apply-prefab_stripped3.zip" and scene "ui_Menu"2. In Hierarchy window, select a ch... Read more
Inconsistent Editor window layout when switching between docked and floa...
How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more
[Oculus Quest][Oculus Go] XRDevice TrackingSpaceType is set to Stationar...
Repro steps:1. Open QA attached project "repro_1183256"2. Build and Run on Oculus Quest/Go The player head is correctly above ground... Read more
[Template] For all templates, "Reset packages to default" option resets ...
For all templates, "Reset packages to default" option resets all packages according to 3d template, regardless of the default packag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names