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[ProBuilder] Background panel and the border is missing for "Actions" wi...
Actions window has no background panel and border which results in overlapping of text on other windows Steps to repro:1. Create a n... Read more
Vector3.MoveTowards returns target Vector3 when maxDistanceDelta is nega...
How to reproduce:1. Open the attached project("case_1173400")2. Enter Play Mode3. Observe console Expected result: all MoveTowards V... Read more
Particle System's Orbital and Offset values are locked and affect other ...
How to reproduce:1. Download and open the user-submitted project and load the sample Scene2. Open the Animation window3. Select the ... Read more
When using multiple ToggleLeft controls in a custom property drawer, onl...
How to reproduce:1. Open the attached "TogglePropertyDrawer.zip" project2. Open "testScene"3. In the Hierarchy, select "DamageDrawer... Read more
Animator Layer scripts are displayed twice when using the Animator Contr...
How to reproduce:1. Download and open the user-submitted project's sample Scene2. Open the Animator window3. Enter Play mode and sel... Read more
Shortcut Manager shortcut profiles are missing after upgrading to newer ...
How to reproduce:1. Create a new Unity project in between of 2019.1.0a4 and 2019.2.0a5 versions2. Open Shortcuts Manager in Edit->... Read more
[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...
How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more
Particle trails use the wrong texture when several ParticleSystems are b...
How to reproduce:1. Open attached project2. Open Main scene3. Enter the Play Mode Expected results: The rain particle trails are alw... Read more
Editor crashes at CreateDirect3D11SurfaceFromDXGISurface when GraphicsBu...
Steps to reproduce:1. Download 1172167_repro.zip2. Open "SampleScene" scene3. Enter play mode4. Open Scene window5. Select Camera Ac... Read more
Script Icon becomes Prefab icon when it is renamed to Prefab
To reproduce:1. Create a new project2. Create C# Script3. Rename it to Prefab Actual result: The Icon changes to the prefab iconExpe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open