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"Graphics APIs for Linux" reset to previous state uppon Editor restart w...
How to reproduce:1. Create and open a new project2. Go to the menu bar "Edit>Preferences..." and go to the "General" or "Asset Pi... Read more
[Localization] Localized Property Variants reset world space UI's z posi...
Hot to reproduce:1. Open the attached "1358151" project2. Open the "Test" Scene3. Go to Window -> Asset Management -> Localiza... Read more
[HDRP] Planar reflection probe range compression factor
Steps to reproduce:- Create a mirror object (create > 3D Object > Mirror)- Create a sphere with a highly emissive material- Pl... Read more
Windows Editor misses some right mouse clicks right after cursor is lock...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) and enter Play ... Read more
[URP] Depth of Field doesn't provide blur when Base and Overlay Cameras ...
How to reproduce:1. Open the user's attached "URP12Test.zip" project2. Build And Run the "SampleScene" on an Android 7 or older devi... Read more
System.NullReferenceException error when assigning variable to float2 wi...
How to reproduce:1. Open the attached project from "halfcastBurst1358209.zip"2. Navigate to "Jobs > Burst > Open Inspector..."... Read more
Standalone Profiler window can be shrunk to the point where some Top Men...
How to reproduce:1. Create a new project2. Open the Standalone Profiler window3. Drag the right border of the window to shrink it4. ... Read more
Lighting in WebGL build is darker than in Unity Editor
Reproduction steps:1. Open the user's attached "RallyPoint2 - 2021.2.zip" project2. Go to File > Build And Run3. In the WebGL bui... Read more
Port count never stops increasing in Standalone build on Mac Standalone
How to reproduce:1. Create a new project2. Click on File -> Build & Run3. When the standalone application is built, open the ... Read more
[WebGL] Audio in Player gets distorted, plays wrong tracks
Steps to reproduce:1. Open the user attached project2. Enter Play Mode and play a bit (notice how it sounds), then exit Play Mode3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder