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2017.4 - 2019.3 Editor UI redraw performance regression
Reproduce 1. Create a new project 2. Open layout "Window > Layouts > Default" 3. Open Profiler Window 4. Change Profiler from Playmo... Read more
Original window doesnt enter fullscreen mode when launching with second ...
Reproduction steps: 1. Open attached project 2. Build and run the project 3. Make sure "windowed" is unticked 4. Select lower resolu... Read more
Dynamic objects are included in shadowmaps when baking static Reflection...
How to reproduce: 1. Open "SampleScene" from the attached project 2. Open Lighting Settings window 3. Click "Generate Lighting" and ... Read more
Exception object is null when there are multiple catch blocks with the s...
Reproduction steps: 1. Open user's project "UnityDebuggerRepro.zip" 2. Open "SampleScene" Scene 3. Open a project (any project, can ... Read more
Certain characters can't be typed in text fields when using extra Bashki...
How to reproduce: 1. Set keyboard layout to Bashkir 2. Create and open a new project 3. Select "Main Camera" from the Hierarchy wind... Read more
[Profiler] playerLoop call is automatically expanded in Raw Hierarchy wh...
How to reproduce: 1. Create and open a new project 2. Open the Profiler window with CPU module active 3. Enter Play mode for a few s... Read more
Crash on CustomRenderTextureManager::RecreateResources when "unity_built...
How to reproduce: 1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources" 2. Try t... Read more
[Linux] libaudiopluginresonanceaudio.so has code which uses SSE 4.1 inst...
How to reproduce: 1. Create a new project on a machine with a CPU that doesn't support SSE 4.1 instructions -- observe the crash Re... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce: 1. Open the attached project (case_1208474.zip) 2. Switch to the Game window 3. Under Edit > Project Settings > ... Read more
[EditorWindow] [Mac] Floating window disappears and not brought back by ...
Steps to reproduce: 1. Open a new project 2. Open any floating window (e.g. any option from "window" or three dots in existing tab a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map