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0
votes
Not Reproducible

Editor crashes with Object::GetInstanceID when Tree mesh and branch mate...

Terrain

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Jun 19, 2018

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Version/s: 2017.2.0b9, 2018.1.0f2

How to reproduce:1. Download and open attached project "Gods Of Chaos"2. Select "Tree" object in Hierarchy window3. In Inspector sel... Read more

0
votes
Fixed

[iOS] Certain Japanese characters become invisible in keyboard's text fi...

iOS

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May 22, 2018

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Version/s: 2017.2.1p4

To reproduce:1. Open project2. Add Japanese Kana keyboard on iOS 11 device3. Build and run on a device4. In text field type text fro... Read more

0
votes
Fixed

NullReferenceException when entering Play Mode with Parameter window open

Animation

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Jun 25, 2018

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Version/s: 2017.2.0a1, 2018.3.0a3

Steps to reproduce: 1. Open the attached project2. Open any scene3. In the Hierarchy panel, create an empty GameObject3. Make sure t... Read more

0
votes
Won't Fix

Host id out of bound when calling StopBroadcast() from within OnReceived...

Networking

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Jun 06, 2018

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Version/s: 2017.2.0f3

How to reproduce:1. Open attached Unity project "Network"2. Build game3. Play game in the build and in an editor4. Initialize Broadc... Read more

0
votes
Duplicate

TrailRenderer is not visable when moving just on X or Y axis and Width v...

Visual Effects - Legacy

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Jun 18, 2018

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Version/s: 2017.2.0b7, 2017.3.0a4, 2017.4.0f1

How to reproduce:1. Open attached project "LineRendererGlitching.zip" and scene "SampleScene"2. Enter Play mode3. With WASD keys mov... Read more

0
votes
By Design

[Animation] Animation preview is incorrect when using 'Motion' Root Moti...

Animation

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Jun 28, 2018

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Version/s: 2017.2.0f3

To reproduce:1. Open project2. Select 'Debug_Avatar_Ougen_Ani_MoveLeft_BS 1' in the project window -> Rig3. Change Source to Debu... Read more

1
votes
Fixed

Static Batching Corrupts Scene View Modes on Play

Progressive Lightmapper

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Jul 12, 2018

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Version/s: 2017.1, 2017.2, 2017.3, 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro=====1. Download, unzip and open the attached project StaticBatching_LightingUVIssue2.zip2. Open AdditiveLighting_00_Master sce... Read more

0
votes
Won't Fix

[UWP] OnUnityAudioData audio sounds are garbled when .m3u8 files are loaded

Universal Windows Platform

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May 29, 2018

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download 1043579_repro.zip2. Switch platform to UWP3. Build scene "MediaPlayback"4. Open Visual Studio solutio... Read more

0
votes
Fixed

[Android] Crash on 'crnlib::crn_comp::append_chunks' when Packing Sprite...

2D

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Jul 09, 2018

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Version/s: 2017.1.0b3, 2017.2.0p2

Steps to reproduce:1. Open user OC attached project2. Switch platform to Android3. Select "HowToPlay" sprite atlas4. Click on "Pack ... Read more

0
votes
Fixed

Linux Editor UI breaks when Screen.SetResolution is called

Linux

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Jul 06, 2018

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Version/s: 2017.2.2f1

Steps to reproduce:1. Open the attached project2. Open "Test" scene3. Enter Play mode4. Wait for 2 seconds5. Notice that Editor UI b... Read more

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