Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.2.X, 2018.3.X
Votes
0
Found in
2017.2.2f1
Issue ID
1057513
Regression
No
Linux Editor UI breaks when Screen.SetResolution is called
Steps to reproduce:
1. Open the attached project
2. Open "Test" scene
3. Enter Play mode
4. Wait for 2 seconds
5. Notice that Editor UI breaks (If nothing happens, try to change the Aspect Ratio of the game view)
The expected behavior is to be able to use Screen.SetResolution and change the game view aspect ratio with no problems.
Reproducible with: 5.6.3xf1, 2017.3.1f1, 2017.4.0f1, 2018.1.6f1, 2018.2.0f2
Tested on: Ubuntu 16.04.4 LTS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Add comment