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[Windows] Context menus can display in incorrect position in triad monit...
When using a laptop with a certain scale connected to two external monitors of a different scale in a configuration like this (two e... Read more
Shortcut profile dropdown, Import and Export buttons are displayed in di...
Steps to reproduce: Create a project Go to menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens Observe the Shor... Read more
Shortcuts profile list stays on the screen even "Create", "Rename" or "D...
Steps to reproduce: Create a project Go to menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens Create a few new... Read more
[Android] Input Events are queued up and Virtual Keyboard opens and clos...
Steps to reproduce:1. Open the attached user project "TMP_Input_Android_Test.zip"2. Build for Android3. Click on the input field4. O... Read more
Error when loading remote content with usernames containing ".hash"
Reproduction steps:1. Create a new user for your os that has “.hash“ in the name2. Open the attached project “ErrorRepro“3. Enter th... Read more
Lag Spike when selecting multiple GameObjects with LOD Group component
Reproduction steps:1. Open the attached project “LODSpike”2. Open Scene “Assets/Scenes/SampleScene.unity”3. In the Hierarchy, expand... Read more
Crash on System.Buffer:InternalMemcpy when physics are updated
Reproduction steps:1. Open the attached project “CrashRepro“2. Enter the Play mode3. Press “Space” on the keyboard twice Expected re... Read more
InputSystem: TapInteraction breaks on Composite Binding
Reproduction steps:1. Open the attached “TapInteractionBugRepro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. En... Read more
UI Toolkit + IPointerClickHandler. IPointerClickHandler counts clickCoun...
Steps to reproduce:1. Open the attached user project "UIToolkitRepro.zip"2. Open "SampleScene" scene3. Enter Play mode4. Click on Kn... Read more
[Silicon] Silent crash when generating lighting
Reproduction steps:1. Open the attached project “LightCrash”2. Go to Window > Rendering > Lighting3. Press “Generate Lighting”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask